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TITLE: What Is the Relationship between the Sense of Presence and Learning in Virtual Reality? A 24-Year Systematic Literature Review  Full Text
AUTHORS: Krassmann, Aliane Loureiro; Melo, Miguel ; Pinto, Darque; Peixoto, Bruno ; Bessa, Maximino ; Bercht, Magda;
PUBLISHED: 2022, SOURCE: PRESENCE-VIRTUAL AND AUGMENTED REALITY, VOLUME: 28
INDEXED IN: Scopus WOS DBLP CrossRef: 4
IN MY: ORCID | DBLP
32
TITLE: A systematic review on the use of immersive virtual reality to train professionals  Full Text
AUTHORS: Narciso, D ; Melo, M ; Rodrigues, S ; Cunha, JP ; Vasconcelos Raposo, J; Bessa, M ;
PUBLISHED: 2021, SOURCE: MULTIMEDIA TOOLS AND APPLICATIONS, VOLUME: 80, ISSUE: 9
INDEXED IN: Scopus WOS DBLP CrossRef: 12
IN MY: ORCID | DBLP
34
TITLE: Authoring tools for creating 360 multisensory videos-Evaluation of different interfaces  Full Text
AUTHORS: Coelho, H ; Melo, M ; Barbosa, L ; Martins, J ; Teixeira, MS; Bessa, M ;
PUBLISHED: 2021, SOURCE: EXPERT SYSTEMS, VOLUME: 38, ISSUE: 5
INDEXED IN: Scopus WOS DBLP CrossRef: 7
IN MY: ORCID | DBLP
35
TITLE: Could Virtual Reality Substitute the ‘Real’ Experience? Evidence from a UNESCO World Heritage Site in Northern Portugal
AUTHORS: Losada, N; Jorge, F; Teixeira, MS; Melo, M ; Bessa, M ;
PUBLISHED: 2021, SOURCE: International Conference on Tourism, Technology and Systems, ICOTTS 2020 in Smart Innovation, Systems and Technologies, VOLUME: 209
INDEXED IN: Scopus CrossRef: 8
IN MY: ORCID
36
TITLE: Delivering Critical Stimuli for Decision Making in VR Training: Evaluation Study of a Firefighter Training Scenario  Full Text
AUTHORS: Monteiro, P ; Melo, M ; Valente, A ; Vasconcelos Raposo, J; Bessa, M ;
PUBLISHED: 2021, SOURCE: IEEE TRANSACTIONS ON HUMAN-MACHINE SYSTEMS, VOLUME: 51, ISSUE: 2
INDEXED IN: Scopus WOS DBLP CrossRef: 13
IN MY: ORCID | DBLP
37
TITLE: Development and Evaluation of an Outdoor Multisensory AR System for Cultural Heritage
AUTHORS: Marto, A; Melo, M ; Goncalves, A; Bessa, M ;
PUBLISHED: 2021, SOURCE: IEEE ACCESS, VOLUME: 9
INDEXED IN: Scopus WOS DBLP CrossRef: 12
IN MY: ORCID | DBLP
38
TITLE: Does gamification in virtual reality improve second language learning?
AUTHORS: Rafael Darque Pinto; Pedro Monteiro ; Miguel Melo ; Luciana Cabral; Maximino Bessa ;
PUBLISHED: 2021, SOURCE: International Conference on Graphics and Interaction, ICGI 2021, Porto, Portugal, November 4-5, 2021
INDEXED IN: Scopus DBLP CrossRef: 1
IN MY: ORCID | DBLP
39
TITLE: Evaluation of Animation and Lip-Sync of Avatars, and User Interaction in Immersive Virtual Reality Learning Environments
AUTHORS: Bruno Peixoto ; Miguel Melo ; Luciana Cabral; Maximino Bessa ;
PUBLISHED: 2021, SOURCE: International Conference on Graphics and Interaction, ICGI 2021, Porto, Portugal, November 4-5, 2021
INDEXED IN: Scopus DBLP CrossRef: 2
IN MY: ORCID | DBLP
40
TITLE: Foreign Language Learning Gamification Using Virtual Reality-A Systematic Review of Empirical Research
AUTHORS: Pinto, RD ; Peixoto, B ; Melo, M ; Cabral, L; Bessa, M ;
PUBLISHED: 2021, SOURCE: EDUCATION SCIENCES, VOLUME: 11, ISSUE: 5
INDEXED IN: Scopus WOS CrossRef: 29
IN MY: ORCID
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