61
TITLE: A comparative study about mobile learning with gamification and augmented reality in high education instituitions across South Europe, South America, and Asia countries
AUTHORS: Durao, N; Moreira, F ; Ferreira, MJ; Pereira, CS; Annamalai, N;
PUBLISHED: 2019, SOURCE: 14th Iberian Conference on Information Systems and Technologies, CISTI 2019 in Iberian Conference on Information Systems and Technologies, CISTI, VOLUME: 2019-June
INDEXED IN: Scopus CrossRef
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62
TITLE: A Proposal for an Electronic Negotiation Platform for Tourism in Low-Density Regions: Characterizing a Functional Analysis and Prototype for the Douro Valley
AUTHORS: Luis Cardoso; Jose Martins ; Ramiro Goncalves ; Frederico Branco ; Fernando Moreira ; Manuel Au Yong Oliveira ;
PUBLISHED: 2019, SOURCE: 7th International Conference on Software Process Improvement (CIMPS) in TRENDS AND APPLICATIONS IN SOFTWARE ENGINEERING (CIMPS 2018), VOLUME: 865
INDEXED IN: Scopus WOS CrossRef
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63
TITLE: A Special Issue on Digital Transformation: a new challenge for education and training  Full Text
AUTHORS: Fernando Moreira ; Alvaro Rocha ;
PUBLISHED: 2019, SOURCE: TELEMATICS AND INFORMATICS, VOLUME: 38
INDEXED IN: Scopus WOS CrossRef
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64
TITLE: Accessibility in Mobile Applications of Portuguese Public Administration
AUTHORS: Marcos Carneiro; Frederico Branco ; Ramiro Gonçalves ; Manuel Au Yong Oliveira ; Fernando Moreira ; José Martins;
PUBLISHED: 2019, SOURCE: 6th International Conference on Learning and Collaboration Technologies, LCT 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCI International 2019 in Learning and Collaboration Technologies. Ubiquitous and Virtual Environments for Learning and Collaboration - 6th International Conference, LCT 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part II, VOLUME: 11591
INDEXED IN: Scopus DBLP CrossRef: 4
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65
TITLE: Collaborative Design of Urban Spaces Uses: From the Citizen Idea to the Educational Virtual Development
AUTHORS: Monica V Sanchez-Sepulveda; David Fonseca; Jordi Franquesa; Ernesto Redondo; Fernando Moreira ; Sergi Villagrasa; Enric Peña; Nuria Martí; Xavier Canaleta; José Antonio Montero;
PUBLISHED: 2019, SOURCE: Lecture Notes in Computer Science - Human-Computer Interaction. Design Practice in Contemporary Societies
INDEXED IN: CrossRef: 1
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66
TITLE: Compromised user credentials detection in a digital enterprise using behavioral analytics  Full Text
AUTHORS: Saleh Shah; Babar Shah; Adnan Amin; Feras Al Obeidat; Francis Chow; Fernando Joaquim L Lopes Moreira ; Sajid Anwar;
PUBLISHED: 2019, SOURCE: FUTURE GENERATION COMPUTER SYSTEMS-THE INTERNATIONAL JOURNAL OF ESCIENCE, VOLUME: 93
INDEXED IN: Scopus WOS CrossRef: 2
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67
TITLE: Conceptual Approach for an Extension to a Mushroom Farm Distributed Process Control System: IoT and Blockchain
AUTHORS: Frederico Branco ; Fernando Moreira ; José Martins ; Manuel Au Yong Oliveira ; Ramiro Gonçalves ;
PUBLISHED: 2019, SOURCE: World Conference on Information Systems and Technologies, WorldCIST 2019 in New Knowledge in Information Systems and Technologies - Volume 1, World Conference on Information Systems and Technologies, WorldCIST 2019, Galicia, Spain, 16-19 April, 2019, VOLUME: 930
INDEXED IN: Scopus DBLP CrossRef: 12
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68
TITLE: Context Analysis of Teachers' Learning Design Practice Through Activity Theory, Distributed Cognition, and Situated Cognition
AUTHORS: Leandro M Queiros; Carlos J P Silva; Alex S Gomes; Fernando Moreira ;
PUBLISHED: 2019, SOURCE: 8th International Workshop on Learning Technology for Education Challenges (LTEC) - How Technologies Help us to Learn to Meet Future Learning in LEARNING TECHNOLOGY FOR EDUCATION CHALLENGES, LTEC 2019, VOLUME: 1011
INDEXED IN: Scopus WOS CrossRef
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69
TITLE: CREANDO: Tool for creating pervasive games to increase the learning motivation in higher education students  Full Text
AUTHORS: Jeferson Arango-López; Carlos C Cerón Valdivieso; Cesar A Collazos; Francisco Luis Gutiérrez Vela; Fernando Moreira ;
PUBLISHED: 2019, SOURCE: Telematics and Informatics, VOLUME: 38
INDEXED IN: CrossRef: 9
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70
TITLE: CREANDO: Tool for creating pervasive games to increase the learning motivation in higher education students
AUTHORS: Jeferson Arango Lopez; Carlos C C Ceron Valdivieso; Cesar A Collazos; Francisco Luis G Gutierrez Vela; Fernando Moreira ;
PUBLISHED: 2019, SOURCE: TELEMATICS AND INFORMATICS, VOLUME: 38
INDEXED IN: WOS
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