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Carlos António Roque Martinho
AuthID:
R-000-QFF
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Document Source:
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Document Type:
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Proceedings Paper (59)
Article (21)
Book Chapter (13)
Editorial Material (1)
Abstract (1)
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Cit. WOS Dsc
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Results:
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Confirmed Publications: 95
21
TITLE:
GIMME: Group interactions manager for multiplayer sErious games
AUTHORS:
Gomes, S; Dias, J;
Martinho, C
;
PUBLISHED:
2019
,
SOURCE:
2019 IEEE Conference on Games, CoG 2019
in
IEEE Conference on Computatonal Intelligence and Games, CIG,
VOLUME:
2019-August
INDEXED IN:
Scopus
CrossRef
:
4
IN MY:
CIÊNCIAVITAE
22
TITLE:
Interactive Empathic Virtual Coaches based on the Social Regulatory Cycle
AUTHORS:
Rodrigues, R; Silva, R; Pereira, R;
Martinho, C
;
PUBLISHED:
2019
,
SOURCE:
8th International Conference on Affective Computing and Intelligent Interaction (ACII)
in
2019 8TH INTERNATIONAL CONFERENCE ON AFFECTIVE COMPUTING AND INTELLIGENT INTERACTION (ACII)
INDEXED IN:
Scopus
WOS
CrossRef
:
3
IN MY:
CIÊNCIAVITAE
23
TITLE:
Os avatares Maria e João: tutores virtuais na plataforma e-learning da Universidade Aberta
AUTHORS:
Adérito Marcos
; Elizabeth Carvalho;
Carlos Martinho
;
Ana P Cláudio
; Maria B Carmo;
Vitor Rocio
;
PUBLISHED:
2019
,
SOURCE:
Inovar para a qualidade na educação digital
INDEXED IN:
Handle
IN MY:
CIÊNCIAVITAE
24
TITLE:
Personalized Game Reviews
AUTHORS:
Miguel Ribeiro;
Carlos Martinho
;
PUBLISHED:
2019
,
SOURCE:
Communications in Computer and Information Science - Videogame Sciences and Arts
INDEXED IN:
CrossRef
:
2
IN MY:
CIÊNCIAVITAE
25
TITLE:
Procedural progression model for smash time
AUTHORS:
Catarino, J;
Martinho, C
;
PUBLISHED:
2019
,
SOURCE:
2019 IEEE Conference on Games, CoG 2019
in
IEEE Conference on Computatonal Intelligence and Games, CIG,
VOLUME:
2019-August
INDEXED IN:
Scopus
CrossRef
:
1
IN MY:
CIÊNCIAVITAE
26
TITLE:
The Role of Assertiveness in a Storytelling Game with Persuasive Robotic Non-Player Characters
AUTHORS:
Paradeda, R; Ferreira, MJ; Oliveira, R;
Martinho, C
;
Paiva, A
;
PUBLISHED:
2019
,
SOURCE:
6th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY)
in
CHI PLAY'19: PROCEEDINGS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY
INDEXED IN:
Scopus
WOS
CrossRef
:
4
IN MY:
CIÊNCIAVITAE
27
TITLE:
Towards incorporating personality in serious games for health
AUTHORS:
Alves, T;
Martinho, C
;
Prada, R
;
PUBLISHED:
2019
,
SOURCE:
11th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2019
in
2019 11th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2019 - Proceedings
INDEXED IN:
Scopus
CrossRef
:
4
IN MY:
CIÊNCIAVITAE
28
TITLE:
What Makes a Good Robotic Advisor? The Role of Assertiveness in Human-Robot Interaction
AUTHORS:
Paradeda, R; Ferreira, MJ; Oliveira, R;
Martinho, C
; Paiva, A;
PUBLISHED:
2019
,
SOURCE:
11th International Conference on Social Robotics, ICSR 2019
in
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics),
VOLUME:
11876 LNAI
INDEXED IN:
Scopus
CrossRef
:
4
IN MY:
CIÊNCIAVITAE
29
TITLE:
Communicating Assertiveness in Robotic Storytellers
AUTHORS:
Raul Paradeda; Maria José Ferreira;
Carlos Martinho
; Ana Paiva;
PUBLISHED:
2018
,
SOURCE:
Lecture Notes in Computer Science - Interactive Storytelling
INDEXED IN:
CrossRef
:
6
IN MY:
CIÊNCIAVITAE
30
TITLE:
Modelling Conflict Dynamics in Dyadic Interactions
Full Text
AUTHORS:
Joana Campos
;
Carlos Martinho
;
Ana Paiva
;
PUBLISHED:
2018
,
SOURCE:
17th International Conference on Autonomous Agents and MultiAgent Systems (AAMAS)
in
PROCEEDINGS OF THE 17TH INTERNATIONAL CONFERENCE ON AUTONOMOUS AGENTS AND MULTIAGENT SYSTEMS (AAMAS' 18),
VOLUME:
3
INDEXED IN:
Scopus
WOS
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