21
TITLE: Effects of Human vs. Computer-Controlled Characters and Social Identity Cues on Enjoyment. Mediation Effects of Presence, Similarity, and Group Identification
AUTHORS: Jorge Peña; Jannath Ghaznavi; Nicholas Brody; Rui Prada ; Carlos Martinho ; Pedro A Santos ; Hugo Damas; Joana Dimas;
PUBLISHED: 2019, SOURCE: Journal of Media Psychology, VOLUME: 31, ISSUE: 1
INDEXED IN: CrossRef: 6
22
TITLE: GIMME: Group interactions manager for multiplayer sErious games
AUTHORS: Gomes, S; Dias, J; Martinho, C ;
PUBLISHED: 2019, SOURCE: 2019 IEEE Conference on Games, CoG 2019 in IEEE Conference on Computatonal Intelligence and Games, CIG, VOLUME: 2019-August
INDEXED IN: Scopus CrossRef: 4
23
TITLE: Interactive Empathic Virtual Coaches based on the Social Regulatory Cycle
AUTHORS: Rodrigues, R; Silva, R; Pereira, R; Martinho, C ;
PUBLISHED: 2019, SOURCE: 8th International Conference on Affective Computing and Intelligent Interaction (ACII) in 2019 8TH INTERNATIONAL CONFERENCE ON AFFECTIVE COMPUTING AND INTELLIGENT INTERACTION (ACII)
INDEXED IN: Scopus WOS CrossRef: 3
24
TITLE: Os avatares Maria e João: tutores virtuais na plataforma e-learning da Universidade Aberta
AUTHORS: Adérito Marcos; Elizabeth Carvalho; Carlos Martinho ; Ana P Cláudio ; Maria B Carmo; Vitor Rocio ;
PUBLISHED: 2019, SOURCE: Inovar para a qualidade na educação digital
INDEXED IN: Handle
25
TITLE: Personalized Game Reviews
AUTHORS: Miguel Ribeiro; Carlos Martinho ;
PUBLISHED: 2019, SOURCE: Communications in Computer and Information Science - Videogame Sciences and Arts
INDEXED IN: CrossRef: 2
26
TITLE: Procedural progression model for smash time
AUTHORS: Catarino, J; Martinho, C ;
PUBLISHED: 2019, SOURCE: 2019 IEEE Conference on Games, CoG 2019 in IEEE Conference on Computatonal Intelligence and Games, CIG, VOLUME: 2019-August
INDEXED IN: Scopus CrossRef: 1
27
TITLE: The Role of Assertiveness in a Storytelling Game with Persuasive Robotic Non-Player Characters
AUTHORS: Paradeda, R; Ferreira, MJ; Oliveira, R; Martinho, C ; Paiva, A ;
PUBLISHED: 2019, SOURCE: 6th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) in CHI PLAY'19: PROCEEDINGS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY
INDEXED IN: Scopus WOS CrossRef: 4
28
TITLE: Towards incorporating personality in serious games for health
AUTHORS: Alves, T; Martinho, C ; Prada, R ;
PUBLISHED: 2019, SOURCE: 11th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2019 in 2019 11th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2019 - Proceedings
INDEXED IN: Scopus CrossRef: 4
29
TITLE: What Makes a Good Robotic Advisor? The Role of Assertiveness in Human-Robot Interaction
AUTHORS: Paradeda, R; Ferreira, MJ; Oliveira, R; Martinho, C ; Paiva, A;
PUBLISHED: 2019, SOURCE: 11th International Conference on Social Robotics, ICSR 2019 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 11876 LNAI
INDEXED IN: Scopus CrossRef: 4
30
TITLE: Communicating Assertiveness in Robotic Storytellers
AUTHORS: Raul Paradeda; Maria José Ferreira; Carlos Martinho ; Ana Paiva;
PUBLISHED: 2018, SOURCE: Lecture Notes in Computer Science - Interactive Storytelling
INDEXED IN: CrossRef: 6
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