21
TITLE: Multiview layered depth image
AUTHORS: Rafael dos Anjos; João Madeiras Pereira ; José António Gaspar ; Carla Fernandes;
PUBLISHED: 2017, SOURCE: Journal of WSCG, VOLUME: 25, ISSUE: 2
INDEXED IN: Scopus
22
TITLE: 3D Annotation in Contemporary Dance. Enhancing the Creation-Tool Video Annotator
AUTHORS: Claudia Ribeiro; Rafael Kuffner; Carla Fernandes; João Pereira ;
PUBLISHED: 2016, SOURCE: Proceedings of the 3rd International Symposium on Movement and Computing - MOCO '16
INDEXED IN: CrossRef
23
TITLE: 3D annotation in contemporary dance: Enhancing the creation-tool video annotator
AUTHORS: Ribeiro, C; Kuffner, R; Fernandes, C; Pereira, J ;
PUBLISHED: 2016, SOURCE: 3rd International Symposium on Movement and Computing, MOCO 2016 in ACM International Conference Proceeding Series, VOLUME: 05-06-July-2016
INDEXED IN: Scopus
24
TITLE: An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games  Full Text
AUTHORS: Elizabeth A Boyle; Thomas Hainey; Thomas M Connolly; Grant Gray; Jeffrey Earp; Michela Ott; Theodore Lim; Manuel Ninaus; Claudia Ribeiro; Joao Pereira ;
PUBLISHED: 2016, SOURCE: COMPUTERS & EDUCATION, VOLUME: 94
INDEXED IN: Scopus WOS CrossRef
25
TITLE: Non-Homogeneous Grids for CPU-GPU Ray Tracing
AUTHORS: Vasco Costa ; Joao M Pereira ; Joaquim A Jorge;
PUBLISHED: 2016, SOURCE: 23rd Portuguese Meeting on Computer Graphics and Interaction (EPCGI) in 2016 23RD PORTUGUESE MEETING ON COMPUTER GRAPHICS AND INTERACTION (EPCGI)
INDEXED IN: Scopus WOS CrossRef
26
TITLE: Remote Proxemics
AUTHORS: Maurício Sousa; Daniel Mendes ; Daniel Medeiros; Alfredo Ferreira; João Madeiras Pereira ; Joaquim A Jorge;
PUBLISHED: 2016, SOURCE: Collaboration Meets Interactive Spaces
INDEXED IN: Scopus DBLP CrossRef: 11
27
TITLE: Sepsis Fast Track: A simulation game for Clinical education based on the Sepsis Fast Track protocol
AUTHORS: Ribeiro, C; Monteiro, M; Hauge, JB; Pereira, J ; Antunes, T;
PUBLISHED: 2016, SOURCE: 2016 IEEE International Conference on Serious Games and Applications for Health, SeGAH 2016 in 2016 IEEE International Conference on Serious Games and Applications for Health, SeGAH 2016
INDEXED IN: Scopus CrossRef: 2
28
TITLE: Accelerating Occlusion Rendering on a GPU via Ray Classification
AUTHORS: Vasco Costa ; João Madeiras Pereira ; Joaquim A Jorge;
PUBLISHED: 2015, SOURCE: International Journal of Creative Interfaces and Computer Graphics, VOLUME: 6, ISSUE: 2
INDEXED IN: CrossRef
29
TITLE: Critical Transport:. A Serious Game to Teach the Recommendations for the Transport of Critically Ill Patients
AUTHORS: Claudia Ribeiro; Tiago Antunes; João Pereira ; Micaela Monteiro;
PUBLISHED: 2015, SOURCE: Gamification: Concepts, Methodologies, Tools, and Applications
INDEXED IN: CrossRef
30
TITLE: Critical transport: A serious game to teach the recommendations for the transport of critically III patients
AUTHORS: Ribeiro, C; Antunes, T; Pereira, J ; Monteiro, M;
PUBLISHED: 2015, SOURCE: Gamification: Concepts, Methodologies, Tools, and Applications, VOLUME: 3-4
INDEXED IN: Scopus
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