31
TITLE: An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games  Full Text
AUTHORS: Elizabeth A Boyle; Thomas Hainey; Thomas M Connolly; Grant Gray; Jeffrey Earp; Michela Ott; Theodore Lim; Manuel Ninaus; Claudia Ribeiro; Joao Pereira ;
PUBLISHED: 2016, SOURCE: COMPUTERS & EDUCATION, VOLUME: 94
INDEXED IN: Scopus WOS CrossRef
32
TITLE: Non-Homogeneous Grids for CPU-GPU Ray Tracing
AUTHORS: Vasco Costa ; Joao M Pereira ; Joaquim A Jorge;
PUBLISHED: 2016, SOURCE: 23rd Portuguese Meeting on Computer Graphics and Interaction (EPCGI) in 2016 23RD PORTUGUESE MEETING ON COMPUTER GRAPHICS AND INTERACTION (EPCGI)
INDEXED IN: Scopus WOS CrossRef
33
TITLE: Remote Proxemics
AUTHORS: Maurício Sousa; Daniel Mendes ; Daniel Medeiros; Alfredo Ferreira; João Madeiras Pereira ; Joaquim A Jorge;
PUBLISHED: 2016, SOURCE: Collaboration Meets Interactive Spaces
INDEXED IN: Scopus DBLP CrossRef: 11
34
TITLE: Sepsis Fast Track: A simulation game for Clinical education based on the Sepsis Fast Track protocol
AUTHORS: Ribeiro, C; Monteiro, M; Hauge, JB; Pereira, J ; Antunes, T;
PUBLISHED: 2016, SOURCE: 2016 IEEE International Conference on Serious Games and Applications for Health, SeGAH 2016 in 2016 IEEE International Conference on Serious Games and Applications for Health, SeGAH 2016
INDEXED IN: Scopus CrossRef: 2
35
TITLE: Accelerating Occlusion Rendering on a GPU via Ray Classification
AUTHORS: Vasco Costa ; João Madeiras Pereira ; Joaquim A Jorge;
PUBLISHED: 2015, SOURCE: International Journal of Creative Interfaces and Computer Graphics, VOLUME: 6, ISSUE: 2
INDEXED IN: CrossRef
36
TITLE: Critical Transport:. A Serious Game to Teach the Recommendations for the Transport of Critically Ill Patients
AUTHORS: Claudia Ribeiro; Tiago Antunes; João Pereira ; Micaela Monteiro;
PUBLISHED: 2015, SOURCE: Gamification: Concepts, Methodologies, Tools, and Applications
INDEXED IN: CrossRef
37
TITLE: Critical transport: A serious game to teach the recommendations for the transport of critically III patients
AUTHORS: Ribeiro, C; Antunes, T; Pereira, J ; Monteiro, M;
PUBLISHED: 2015, SOURCE: Gamification: Concepts, Methodologies, Tools, and Applications, VOLUME: 3-4
INDEXED IN: Scopus
38
TITLE: Eery Space: Facilitating Virtual Meetings Through Remote Proxemics
AUTHORS: Sousa, M; Mendes, D ; Ferreira, A ; Pereira, JM ; Jorge, J;
PUBLISHED: 2015, SOURCE: 15th IFIP TC.13 International Conference on Human-Computer Interaction (INTERACT) in HUMAN-COMPUTER INTERACTION - INTERACT 2015, PT III, VOLUME: 9298
INDEXED IN: Scopus WOS DBLP CrossRef: 5
39
TITLE: Virtual agents and multi-modality of interaction in multimedia applications for cultural heritage: A case study
AUTHORS: Neto, J; Ribeiro, C; Pereira, J ; Neto, MJ;
PUBLISHED: 2015, SOURCE: 10th International Conference on Computer Graphics Theory and Applications, GRAPP 2015 in GRAPP 2015 - 10th International Conference on Computer Graphics Theory and Applications; VISIGRAPP, Proceedings
INDEXED IN: Scopus CrossRef
40
TITLE: 3D modelling of laser scanned and photogrammetric data for digital documentation: the Mosteiro da Batalha case study  Full Text
AUTHORS: Oliveira, A; Oliveira, JF; Pereira, JM ; de Araujo, BR; Boavida, J;
PUBLISHED: 2014, SOURCE: JOURNAL OF REAL-TIME IMAGE PROCESSING, VOLUME: 9, ISSUE: 4
INDEXED IN: Scopus WOS
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