41
TITLE: Challenges of introducting serious games and virtual worlds in educational curriculum
AUTHORS: Ribeiro, C; Pereira, J ; Calado, C; Ferreira, C;
PUBLISHED: 2013, SOURCE: Cases on Digital Game-Based Learning: Methods, Models, and Strategies
INDEXED IN: Scopus CrossRef
42
TITLE: Compressed grids for GPU Ray tracing of large models
AUTHORS: Costa, V ; Pereira, JM ; Jorge, JA;
PUBLISHED: 2013, SOURCE: 21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2013 in 21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2013 - Poster Proceedings
INDEXED IN: Scopus
43
TITLE: Creating Awareness of Emergency Departments Healthcare Values Using a Serious Game
AUTHORS: Claudia Ribeiro; Joao Pereira ; Jose Borbinha ;
PUBLISHED: 2013, SOURCE: 8th European Conference on Technology Enhanced Learning (EC-TEL) in SCALING UP LEARNING FOR SUSTAINED IMPACT, VOLUME: 8095
INDEXED IN: Scopus WOS CrossRef
44
TITLE: Fast Compression of Meshes for GPU Ray-Tracing
AUTHORS: Vasco Costa ; Joao M Pereira ; Joaquim A Jorge ;
PUBLISHED: 2013, SOURCE: 21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in WSCG 2013, FULL PAPERS PROCEEDINGS
INDEXED IN: Scopus WOS
45
TITLE: Games in Higher Education. Opportunities, Expectations, Challenges, and Results in Medical Education
AUTHORS: Cláudia Ribeiro; Micaela Monteiro; Sofia Corredoura; Fernanda Candeias; João Pereira ;
PUBLISHED: 2013, SOURCE: Curriculum Integration - New Pedagogical Approaches in Game Enhanced Learning
INDEXED IN: CrossRef
46
TITLE: Games in higher education: Opportunities, expectations, challenges, and results in medical education
AUTHORS: Ribeiro, C; Monteiro, M; Corredoura, S; Candeias, F; Pereira, J ;
PUBLISHED: 2013, SOURCE: New Pedagogical Approaches in Game Enhanced Learning: Curriculum Integration
INDEXED IN: Scopus
47
TITLE: Physics-based Water Interaction and Shading: The SiViFlow Algorithm
AUTHORS: David Sena; Joao Pereira ; Vasco Costa;
PUBLISHED: 2013, SOURCE: 21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in WSCG 2013, COMMUNICATION PAPERS PROCEEDINGS
INDEXED IN: WOS
48
TITLE: Physics-based water interaction and shading: The SiViFlow algorithm
AUTHORS: Sena, D; Pereira, J ; Costa, V ;
PUBLISHED: 2013, SOURCE: 21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2013 in 21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2013 - Communication Papers Proceedings
INDEXED IN: Scopus
49
TITLE: Serious Games in Formal Medical Education: An Experimental Study
AUTHORS: Claudia Ribeiro; Tiago Antunes; Micaela Monteiro; Joao Pereira ;
PUBLISHED: 2013, SOURCE: 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES) in 2013 5TH INTERNATIONAL CONFERENCE ON GAMES AND VIRTUAL WORLDS FOR SERIOUS APPLICATIONS (VS-GAMES)
INDEXED IN: Scopus WOS CrossRef
50
TITLE: SimClinic - An auxiliary tool for evaluation on clinical case settings
AUTHORS: Raposo, F; Santos, G; Pereira, J ;
PUBLISHED: 2013, SOURCE: 4th International Conference on Serious Games Development and Applications, SGDA 2013 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 8101 LNCS
INDEXED IN: Scopus CrossRef
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