31
TITLE: Supporting the Construction of Game Narratives Using a Toolkit to Game Design
AUTHORS: Beça, P; Ortet, C; Aresta, M; Santos, R; Veloso, A ; Ribeiro, S;
PUBLISHED: 2022, SOURCE: 12th International Conference on Videogame Sciences and Arts, VJ 2020 in Communications in Computer and Information Science, VOLUME: 1531 CCIS
INDEXED IN: Scopus CrossRef: 1
32
TITLE: Supporting the Construction of Mobile Games Interfaces: The Gamers4Nature Mobile Game Guidelines Cards Set
AUTHORS: Ribeiro, Sofia; Beca, Pedro; Aresta, Monica; Santos, Rita; Veloso, Ana Isabel ;
PUBLISHED: 2022, SOURCE: 5th International Conference on Design and Digital Communication (Digicom) in ADVANCES IN DESIGN AND DIGITAL COMMUNICATION II, VOLUME: 19
INDEXED IN: WOS CrossRef: 2
33
TITLE: An Authoring Tool to Engage Younger Audiences in the Development of Nature Preservation Games: The G4N Toolkit to Game Design
AUTHORS: Beça, P; Aresta, M; Santos, R; Veloso, AI ;
PUBLISHED: 2021, SOURCE: 10th International Conference on Games and Learning Alliance, GALA 2021 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 13134 LNCS
INDEXED IN: Scopus CrossRef: 2
34
TITLE: Definition of a Digital Tool to Create Physical Artifacts: The Case of the Gamers4Nature Project
AUTHORS: Pedro Beça; Sofia Ribeiro; Mónica Aresta; Rita Santos; Ana Isabel Veloso ;
PUBLISHED: 2021, SOURCE: Springer Series in Design and Innovation - Perspectives on Design and Digital Communication II
INDEXED IN: CrossRef
35
TITLE: Design and Initial Evaluation of an Online Portal-Repository: The Case of Gamers4Nature Project
AUTHORS: Beca, P; Ribeiro, S; Santos, R; Aresta, M; Veloso, AI ; Ortet, C;
PUBLISHED: 2021, SOURCE: 4th International Conference on Digital Design and Communication (Digicom) in ADVANCES IN DESIGN AND DIGITAL COMMUNICATION, DIGICOM 2020, VOLUME: 12
INDEXED IN: WOS CrossRef: 2
36
TITLE: Fostering Senior Community-Based Cyclotourism Using Transmedia: A Proposal
AUTHORS: Cláudia Ortet; Ana Isabel Veloso ; Liliana Vale Costa;
PUBLISHED: 2021, SOURCE: Lecture Notes in Computer Science - Human Aspects of IT for the Aged Population. Supporting Everyday Life Activities
INDEXED IN: CrossRef: 2
37
TITLE: Gamifying Online News in a Senior Online Community: Insights from Designing and Assessing the Readers' Experience
AUTHORS: Regalado, F; Costa, LV; Martins, F; Veloso, AI ;
PUBLISHED: 2021, SOURCE: SOCIAL SCIENCES-BASEL, VOLUME: 10, ISSUE: 12
INDEXED IN: WOS CrossRef: 5 Handle
38
TITLE: Older Adults “Jump” into coDesiging a Digital Game: A Field Study
AUTHORS: Liliana Vale Costa; Ana Isabel Veloso ; Liliana Sousa; Michael Loizou; Sylvester Arnab;
PUBLISHED: 2021, SOURCE: Lecture Notes in Computer Science - Human Aspects of IT for the Aged Population. Technology Design and Acceptance
INDEXED IN: CrossRef: 1 Handle
39
TITLE: Online News and Gamification Habits in Late Adulthood: A Survey
AUTHORS: Francisco Regalado; Liliana Vale Costa; Ana Isabel Veloso ;
PUBLISHED: 2021, SOURCE: Lecture Notes in Computer Science - Human Aspects of IT for the Aged Population. Technology Design and Acceptance
INDEXED IN: CrossRef: 2
40
TITLE: Promoting Active Aging Through Location-Based Games: A Survey of Older Pokémon Go Players
AUTHORS: Jesse Nery Filho; Ana Isabel Veloso ;
PUBLISHED: 2021, SOURCE: Lecture Notes in Computer Science - Human Aspects of IT for the Aged Population. Supporting Everyday Life Activities
INDEXED IN: CrossRef: 1
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