Nelson Troca Zagalo
AuthID: R-000-DHV
101
TITLE: Blink. observing thin slices of behavior to determine users' expectation towards task difficulty
AUTHORS: Nuno Branco; João Pedro Ferreira; Marta Noronha e Sousa; Pedro Branco; Nuno Otero; Nelson Zagalo; Manuel João Ferreira;
PUBLISHED: 2011, SOURCE: Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA '11
AUTHORS: Nuno Branco; João Pedro Ferreira; Marta Noronha e Sousa; Pedro Branco; Nuno Otero; Nelson Zagalo; Manuel João Ferreira;
PUBLISHED: 2011, SOURCE: Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA '11
102
TITLE: Poétiques du générique de cinéma : l'expressionnisme en mouvement
AUTHORS: Nelson Zagalo;
PUBLISHED: 2011, SOURCE: Sociétés, VOLUME: 111, ISSUE: 1
AUTHORS: Nelson Zagalo;
PUBLISHED: 2011, SOURCE: Sociétés, VOLUME: 111, ISSUE: 1
103
TITLE: Preface
AUTHORS: Nelson Zagalo; Leonel Morgado; Ana Boa Ventura;
PUBLISHED: 2011
AUTHORS: Nelson Zagalo; Leonel Morgado; Ana Boa Ventura;
PUBLISHED: 2011
INDEXED IN:
Scopus
104
TITLE: Alfabetización creativa en los videojuegos: comunicación interactiva y alfabetización cinematográfica Full Text
AUTHORS: Nelson Zagalo;
PUBLISHED: 2010, SOURCE: Comunicar, VOLUME: 18, ISSUE: 35
AUTHORS: Nelson Zagalo;
PUBLISHED: 2010, SOURCE: Comunicar, VOLUME: 18, ISSUE: 35
105
TITLE: The Creation Process in Digital Art Full Text
AUTHORS: Adérito Fernandes Marcos ; Pedro Sérgio Branco; Nelson Troca Zagalo;
PUBLISHED: 2009, SOURCE: Handbook of Multimedia for Digital Entertainment and Arts
AUTHORS: Adérito Fernandes Marcos ; Pedro Sérgio Branco; Nelson Troca Zagalo;
PUBLISHED: 2009, SOURCE: Handbook of Multimedia for Digital Entertainment and Arts
106
TITLE: Interactive Storytelling
AUTHORS: Ido A Iurgel; Nelson Zagalo; Paolo Petta;
PUBLISHED: 2009, SOURCE: Lecture Notes in Computer Science
AUTHORS: Ido A Iurgel; Nelson Zagalo; Paolo Petta;
PUBLISHED: 2009, SOURCE: Lecture Notes in Computer Science
107
TITLE: Authoring Emotion
AUTHORS: Nelson Zagalo; Rui Prada ; Isabel Machado ; Ana Torres;
PUBLISHED: 2008, SOURCE: Affective Computing
AUTHORS: Nelson Zagalo; Rui Prada ; Isabel Machado ; Ana Torres;
PUBLISHED: 2008, SOURCE: Affective Computing
108
TITLE: INSCAPE: Emotion expression and experience in an authoring environment
AUTHORS: Nelson Zagalo; Stefan Goebel; Ana Torres; Rainer Malkewijz; Vasco Branco;
PUBLISHED: 2006, SOURCE: 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2006) in Technologies for Interactive Digital Storytelling and Entertainment, Proceedings, VOLUME: 4326
AUTHORS: Nelson Zagalo; Stefan Goebel; Ana Torres; Rainer Malkewijz; Vasco Branco;
PUBLISHED: 2006, SOURCE: 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2006) in Technologies for Interactive Digital Storytelling and Entertainment, Proceedings, VOLUME: 4326
INDEXED IN:
WOS
109
TITLE: INSCAPE: Emotion expression and experience in an authoring environment
AUTHORS: Zagalo, N; Göbel, S; Torres, A ; Malkewitz, R; Branco, V;
PUBLISHED: 2006, SOURCE: 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment, TIDSE 2006 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 4326 LNCS
AUTHORS: Zagalo, N; Göbel, S; Torres, A ; Malkewitz, R; Branco, V;
PUBLISHED: 2006, SOURCE: 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment, TIDSE 2006 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 4326 LNCS
110
TITLE: Story reaction structures to emotion detection
AUTHORS: Nelson Zagalo; Anthony Barker; Vasco Branco;
PUBLISHED: 2004, SOURCE: Proceedings of the 1st ACM workshop on Story representation, mechanism and context - SRMC '04
AUTHORS: Nelson Zagalo; Anthony Barker; Vasco Branco;
PUBLISHED: 2004, SOURCE: Proceedings of the 1st ACM workshop on Story representation, mechanism and context - SRMC '04