21
TITLE: A irracionalidade e transcendência de certos
AUTHORS: Ronald Pinto; Liliana Manuela da Costa;
PUBLISHED: 2018, SOURCE: Revista Professor de Matemática On line, VOLUME: 6, ISSUE: 01
INDEXED IN: CrossRef: 1
IN MY: ORCID
22
TITLE: Demystifying ageing bias through learning co-designing an online course about ‘ageing well’
AUTHORS: Costa, LV; Veloso, AI ;
PUBLISHED: 2017, SOURCE: 3rd International Conference on Immersive Learning Research Network, iLRN 2017 in Communications in Computer and Information Science, VOLUME: 725
INDEXED IN: Scopus
23
TITLE: Demystifying Ageing Bias Through Learning
AUTHORS: Liliana Vale Costa; Ana Isabel Veloso ;
PUBLISHED: 2017, SOURCE: Communications in Computer and Information Science - Immersive Learning Research Network
INDEXED IN: CrossRef: 1
24
TITLE: Co-designing a game-based learning platform for active ageing : the case of 'JUMP'
AUTHORS: Costa, LV; Veloso, AI;
PUBLISHED: 2017, SOURCE: 18th International Conference on Intelligent Games and Simulation, GAME-ON 2017 in 18th International Conference on Intelligent Games and Simulation, GAME-ON 2017
INDEXED IN: Scopus
26
TITLE: Being (Grand) Players: Review of Digital Games and their Potential to Enhance Intergenerational Interactions  Full Text
AUTHORS: Liliana Costa; Ana Veloso ;
PUBLISHED: 2016, SOURCE: JOURNAL OF INTERGENERATIONAL RELATIONSHIPS, VOLUME: 14, ISSUE: 1
INDEXED IN: Scopus WOS CrossRef: 9
27
TITLE: Factors Influencing the Adoption of Video Games in Late Adulthood:. A Survey of Older Adult Gamers
AUTHORS: Liliana Vale Costa; Ana Isabel Veloso ;
PUBLISHED: 2016, SOURCE: International Journal of Technology and Human Interaction, VOLUME: 12, ISSUE: 1
INDEXED IN: CrossRef: 4
28
TITLE: "Game-based psychotherapy" for active ageing: A game design proposal in non-game context
AUTHORS: Liliana Vale Costa; Ana Isabel Veloso;
PUBLISHED: 2016, SOURCE: 1st International Conference on Technology and Innovation in Sports, Health and Wellbeing (TISHW) in PROCEEDINGS OF THE 2016 1ST INTERNATIONAL CONFERENCE ON TECHNOLOGY AND INNOVATION IN SPORTS, HEALTH AND WELLBEING (TISHW 2016)
INDEXED IN: WOS
29
TITLE: Heuristics for designing digital games in assistive environments: Applying the guidelines to an ageing society
AUTHORS: Ana Isabel Veloso; Liliana Vale Costa;
PUBLISHED: 2016, SOURCE: 1st International Conference on Technology and Innovation in Sports, Health and Wellbeing (TISHW) in PROCEEDINGS OF THE 2016 1ST INTERNATIONAL CONFERENCE ON TECHNOLOGY AND INNOVATION IN SPORTS, HEALTH AND WELLBEING (TISHW 2016)
INDEXED IN: WOS
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