51
TITLE: STUDENT LEARNING MOTIVATIONS IN THE FIELD OF MANAGEMENT WITH (AND WITHOUT) GAMIFICATION
AUTHORS: Rui Silva; Ricardo Rodrigues; Carmem Leal;
PUBLISHED: 2020, SOURCE: Journal of Management and Business Education, VOLUME: 3, ISSUE: 1
INDEXED IN: CrossRef
IN MY: ORCID
52
TITLE: Social Factors Influence on Accounting Students Attitude to Use Games Based Learning
AUTHORS: Rui Silva; Ricardo Rodrigues; Carmem Leal;
PUBLISHED: 2020, SOURCE: The Role of Gamification in Software Development Lifecycle [Working Title]
INDEXED IN: CrossRef
IN MY: ORCID
53
TITLE: Using Mathematical Modelling and Virtual Manipulatives to Teach Elementary Mathematics
AUTHORS: Rui Silva; Costa, Cecília ; Fernando M.L. Martins ;
PUBLISHED: 2020, SOURCE: 2nd International Conference on Technology and Innovation in Learning, Teaching and Education, TECH-EDU 2020 in Technology and Innovation in Learning, Teaching and Education - Second International Conference, TECH-EDU 2020, Vila Real, Portugal, December 2-4, 2020, Proceedings, 3, VOLUME: 1384
INDEXED IN: Scopus DBLP CrossRef
54
TITLE: Play it again: how game-based learning improves flow in Accounting and Marketing education  Full Text
AUTHORS: Rui Silva; Rodrigues, R; Leal, C;
PUBLISHED: 2019, SOURCE: ACCOUNTING EDUCATION, VOLUME: 28, ISSUE: 5
INDEXED IN: Scopus WOS CrossRef: 6
IN MY: ORCID
55
TITLE: Mapping total quality management research in the higher education context: a literature review using a bibliometric approach  Full Text
AUTHORS: Rui Silva; Luís Mendes;
PUBLISHED: 2018, SOURCE: Revista Capital Científico - Eletrônica, VOLUME: 16, ISSUE: 1
INDEXED IN: CrossRef
IN MY: ORCID
Page 6 of 6. Total results: 55.