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TITLE: What Movie Will I Watch Today?. The Role of Online Review Ratings, Reviewers’ Comments, and Users’ Gratification Style
AUTHORS: Nuno Piçarra; Níbia Silva; Teresa Chambel ; Patrícia Arriaga ;
PUBLISHED: 2021, SOURCE: Projections, VOLUME: 15, ISSUE: 3
INDEXED IN: CrossRef: 2
12
TITLE: Conceptualizing Augmented Reality Television for the Living Room
AUTHORS: Vatavu, RD; Saeghe, P; Chambel, T ; Vinayagamoorthy, V; Ursu, MF;
PUBLISHED: 2020, SOURCE: 2020 ACM International Conference on Interactive Media Experiences, IMX 2020 in IMX 2020 - Proceedings of the 2020 ACM International Conference on Interactive Media Experiences
INDEXED IN: Scopus CrossRef: 23
13
TITLE: Gamification and Computer Science Students’ Activity
AUTHORS: Miguel Garcia-Iruela; Manuel J Fonseca ; Raquel Hijon-Neira; Teresa Chambel ;
PUBLISHED: 2020, SOURCE: IEEE Access, VOLUME: 8
INDEXED IN: CrossRef: 6
14
TITLE: Interactive TV as part of crossmedia systems in order to enhance informal learning: The eiTV case study. The eiTV Case Study
AUTHORS: Prata, A; Chambel, T ;
PUBLISHED: 2020, SOURCE: Handbook of Research on Multidisciplinary Approaches to Entrepreneurship, Innovation, and ICTs
INDEXED IN: Scopus CrossRef Handle
15
TITLE: Memorable and Emotional Media Moments: Reminding Yourself of the Good Things!
AUTHORS: Chambel, T ; Carvalho, P ;
PUBLISHED: 2020, SOURCE: 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP) / 4th International Conference on Human Computer Interaction Theory and Applications in HUCAPP: PROCEEDINGS OF THE 15TH INTERNATIONAL JOINT CONFERENCE ON COMPUTER VISION, IMAGING AND COMPUTER GRAPHICS THEORY AND APPLICATIONS, VOL 2: HUCAPP
INDEXED IN: WOS CrossRef: 1
16
TITLE: Quote Surfing in Music and Movies with an Emotional Flavor
AUTHORS: Serra, V; Chambel, T ;
PUBLISHED: 2020, SOURCE: 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP) / 4th International Conference on Human Computer Interaction Theory and Applications in HUCAPP: PROCEEDINGS OF THE 15TH INTERNATIONAL JOINT CONFERENCE ON COMPUTER VISION, IMAGING AND COMPUTER GRAPHICS THEORY AND APPLICATIONS, VOL 2: HUCAPP
INDEXED IN: WOS CrossRef: 3
17
TITLE: What Happens When Gamification Ends?
AUTHORS: García Iruela, M; Fonseca, MJ ; Hijón Neira, R; Chambel, T ;
PUBLISHED: 2020, SOURCE: 21st International Conference on Artificial Intelligence in Education, AIED 2020 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 12164 LNAI
INDEXED IN: Scopus CrossRef: 1
18
TITLE: Why Do We Watch? The Role of Emotion Gratifications and Individual Differences in Predicting Rewatchability and Movie Recommendation
AUTHORS: Arriaga, P ; Alexandre, J; Postolache, O; Fonseca, MJ ; Langlois, T; Chambel, T ;
PUBLISHED: 2020, SOURCE: BEHAVIORAL SCIENCES, VOLUME: 10, ISSUE: 1
INDEXED IN: Scopus WOS CrossRef: 7 Handle
19
TITLE: Analysis of Gamification Elements. A Case Study in a Computer Science Course
AUTHORS: Iruela, MG; Fonseca, MJ ; Neira, RH; Chambel, T ;
PUBLISHED: 2019, SOURCE: 20th International Conference on Artificial Intelligence in Education (AIED) in ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2019, PT II, VOLUME: 11626
INDEXED IN: Scopus WOS CrossRef: 1
20
TITLE: EmoJar. Collecting and Reliving Happy and Memorable Media Moments
AUTHORS: Pedro Carvalho; Teresa Chambel ;
PUBLISHED: 2019, SOURCE: Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video
INDEXED IN: CrossRef: 3
Page 2 of 11. Total results: 105.