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Paulo Sérgio Machado Veloso Gomes
AuthID:
R-000-EM1
Publications
Confirmed
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Document Source:
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Proceedings Paper (25)
Article (8)
Book Chapter (5)
Review (2)
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Results:
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Confirmed Publications: 40
21
TITLE:
The Use of Artificial Intelligence in Interactive Virtual Reality Adaptive Environments with Real-Time Biofeedback Applied to Phobias Psychotherapy
AUTHORS:
Paulo Veloso Gomes
; Vítor J Sá; João Donga; António Marques; Bárbara Gomes; Raquel Simoes de Almeida; Javier Pereira-Loureiro;
PUBLISHED:
2023
,
SOURCE:
Congreso XoveTIC: impulsando el talento científico (6º. 2023. A Coruña)
INDEXED IN:
CrossRef
IN MY:
ORCID
|
CIÊNCIAVITAE
22
TITLE:
The use of Virtual Reality in Public Speaking Training Programs
AUTHORS:
Daniela Vasconcelos;
Paulo Veloso Gomes
; Antonio Marques; Javier Pereira;
PUBLISHED:
2023
,
SOURCE:
Kalpa Publications in Computing,
VOLUME:
14
INDEXED IN:
CrossRef
IN MY:
CIÊNCIAVITAE
23
TITLE:
Virtual Reality Cognitive-Behavioral Therapy Biofeedback System for Glossophobia
AUTHORS:
António Correia;
Paulo Veloso Gomes
; João Donga; Antonio Marques; Javier Pereira;
PUBLISHED:
2023
,
SOURCE:
Kalpa Publications in Computing,
VOLUME:
14
INDEXED IN:
CrossRef
IN MY:
CIÊNCIAVITAE
24
TITLE:
Impact of a Virtual Reality-Based Simulation on Empathy and Attitudes Toward Schizophrenia
Full Text
AUTHORS:
Marques, Antonio J.
;
Gomes Veloso, Paulo
; Araujo, Margarida; de Almeida, Raquel Simoes; Correia, Antonio; Pereira, Javier; Queiros, Cristina;
Pimenta, Rui
;
Pereira, Anabela S.
; Silva, Carlos F.;
PUBLISHED:
2022
,
SOURCE:
FRONTIERS IN PSYCHOLOGY,
VOLUME:
13
INDEXED IN:
WOS
CrossRef
:
12
IN MY:
ORCID
|
CIÊNCIAVITAE
25
TITLE:
Software requirements definition processes in gamification development for immersive environments
AUTHORS:
Gomes, PV
; Donga, J;
Sá, Vítor J.
;
PUBLISHED:
2022
,
SOURCE:
Research Anthology on Game Design, Development, Usage, and Social Impact
INDEXED IN:
Scopus
CrossRef
:
1
IN MY:
ORCID
|
CIÊNCIAVITAE
26
TITLE:
Strategy for data Cybersecurity in European Health Data Ecosystem
AUTHORS:
Henrique Curado;
Paulo Veloso Gomes
;
Jacquinet, Marc Marie Luc Philippe
; António Marques; Javier Pereira;
PUBLISHED:
2022
,
SOURCE:
Proceedings of V XoveTIC Conference, XoveTIC 2022, A Coruña, Spain, 5-6 October 2022.,
VOLUME:
14
INDEXED IN:
DBLP
CrossRef
IN MY:
CIÊNCIAVITAE
27
TITLE:
Adaptive Model for Biofeedback Data Flows Management in the Design of Interactive Immersive Environments
AUTHORS:
Gomes, PV
;
Marques, A
; Donga, J; Sa, C; Correia, A; Pereira, J;
PUBLISHED:
2021
,
SOURCE:
APPLIED SCIENCES-BASEL,
VOLUME:
11,
ISSUE:
11
INDEXED IN:
WOS
CrossRef
:
2
IN MY:
ORCID
|
CIÊNCIAVITAE
28
TITLE:
Individual Resilience Interventions: A Systematic Review in Adult Population Samples over the Last Decade
AUTHORS:
Ferreira, M
;
Marques, A
;
Gomes, PV
;
PUBLISHED:
2021
,
SOURCE:
INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH,
VOLUME:
18,
ISSUE:
14
INDEXED IN:
WOS
CrossRef
:
16
IN MY:
ORCID
|
CIÊNCIAVITAE
29
TITLE:
Mixed Reality in an Operating Room Using Hololens 2—The Use of the Remote Assistance from Manufacturers Techinicians during the Surgeries
AUTHORS:
Rita Veloso; Renato Magalhães;
António Marques
;
Paulo Gomes
; Javier Pereira;
PUBLISHED:
2021
,
SOURCE:
The 4th XoveTIC Conference
INDEXED IN:
CrossRef
IN MY:
ORCID
|
CIÊNCIAVITAE
30
TITLE:
Software Requirements Definition Processes in Gamification Development for Immersive Environments
AUTHORS:
Paulo Veloso Gomes
; João Donga;
Sá, Vítor J.
;
PUBLISHED:
2021
,
SOURCE:
Advances in Medical Technologies and Clinical Practice - Handbook of Research on Solving Modern Healthcare Challenges With Gamification
INDEXED IN:
CrossRef
:
1
IN MY:
ORCID
|
CIÊNCIAVITAE
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