11
TITLE: Reward-Mediated Individual and Altruistic Behavior
AUTHORS: Gomes, S; Alves, T; Dias, J; Martinho, C ;
PUBLISHED: 2022, SOURCE: 12th International Conference on Videogame Sciences and Arts (VJ) in VIDEOGAME SCIENCES AND ARTS, VJ 2020, VOLUME: 1531
INDEXED IN: Scopus WOS CrossRef: 1
12
TITLE: Serious Game-based Psychosocial Intervention to Foster Prosociality in Cyberbullying Bystanders  Full Text
AUTHORS: Ferreira, Paula C.; Simao, Ana Margarida Veiga; Paiva, Ana ; Martinho, Carlos ; Prada, Rui ; Rocha, Jose;
PUBLISHED: 2022, SOURCE: PSYCHOSOCIAL INTERVENTION, VOLUME: 31, ISSUE: 2
INDEXED IN: WOS CrossRef: 12
13
TITLE: An Approach to Multiplayer Interactive Fiction
AUTHORS: Farias, M; Martinho, C ;
PUBLISHED: 2021, SOURCE: 14th International Conference on Interactive Digital Storytelling, ICIDS 2021 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 13138 LNCS
INDEXED IN: Scopus CrossRef: 1
14
TITLE: Exploring empathy in cyberbullying with serious games
AUTHORS: Ferreira, PC; Veiga Simão, AM; Paiva, A ; Martinho, C ; Prada, R ; Ferreira, A ; Santos, F;
PUBLISHED: 2021, SOURCE: Computers and Education, VOLUME: 166
INDEXED IN: Scopus CrossRef: 23
15
TITLE: Highlight the Path Not Taken to Add Replay Value to Digital Storytelling Games
AUTHORS: Gamito, S; Martinho, C ;
PUBLISHED: 2021, SOURCE: 14th International Conference on Interactive Digital Storytelling, ICIDS 2021 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 13138 LNCS
INDEXED IN: Scopus CrossRef: 3
16
TITLE: Persuasion Strategies Using a Social Robot in an Interactive Storytelling Scenario
AUTHORS: Paradeda, RB; Martinho, C ; Paiva, A;
PUBLISHED: 2020, SOURCE: 8th International Conference on Human-Agent Interaction, HAI 2020 in HAI 2020 - Proceedings of the 8th International Conference on Human-Agent Interaction
INDEXED IN: Scopus CrossRef: 13
17
TITLE: The Importance of the Person’s Assertiveness in Persuasive Human-Robot Interactions
AUTHORS: Paradeda, RB; Ferreira, MJ; Martinho, C ; Paiva, A;
PUBLISHED: 2020, SOURCE: 12th International Conference on Social Robotics, ICSR 2020 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 12483 LNAI
INDEXED IN: Scopus CrossRef
18
TITLE: The Influence of Reward on the Social Valence of Interactions
AUTHORS: Alves, T; Gomes, S; Dias, J; Martinho, C ;
PUBLISHED: 2020, SOURCE: 2020 IEEE Conference on Games, CoG 2020 in IEEE Conference on Computatonal Intelligence and Games, CIG, VOLUME: 2020-August
INDEXED IN: Scopus CrossRef: 3
19
TITLE: Effects of Human vs. Computer- Controlled Characters and Social Identity Cues on Enjoyment Mediation Effects of Presence, Similarity, and Group Identification
AUTHORS: Pena, J; Ghaznavi, J; Brody, N; Prada, R ; Martinho, C ; Santos, PA ; Damas, H; Dimas, J;
PUBLISHED: 2019, SOURCE: JOURNAL OF MEDIA PSYCHOLOGY-THEORIES METHODS AND APPLICATIONS, VOLUME: 31, ISSUE: 1
INDEXED IN: Scopus WOS
20
TITLE: Effects of Human vs. Computer-Controlled Characters and Social Identity Cues on Enjoyment. Mediation Effects of Presence, Similarity, and Group Identification
AUTHORS: Jorge Peña; Jannath Ghaznavi; Nicholas Brody; Rui Prada ; Carlos Martinho ; Pedro A Santos ; Hugo Damas; Joana Dimas;
PUBLISHED: 2019, SOURCE: Journal of Media Psychology, VOLUME: 31, ISSUE: 1
INDEXED IN: CrossRef: 6
Page 2 of 10. Total results: 95.