11
TITLE: JANE DOE’S MISSION: A SERIOUS-CRITICAL DIGITAL GAME FOR WEB DESIGNERS AND DEVELOPERS TO TRAIN WEB ACCESSIBILITY FOR SCREEN READERS
AUTHORS: Guilherme Vila Maior; Bruno Giesteira ; Viviane Peçaibes;
PUBLISHED: 2024, SOURCE: ICERI Proceedings - ICERI2024 Proceedings, VOLUME: 1
INDEXED IN: CrossRef
12
TITLE: Positive Play. Designing Ludic Tools for Health
AUTHORS: Bruno Giesteira ; Gerd Berge; Viviane Peçaibes;
PUBLISHED: 2024, SOURCE: Septentrio Reports, ISSUE: 1
INDEXED IN: CrossRef: 2
13
TITLE: Designing a Multimodal Application for People with Brain Injuries to Manage Their Daily Routine: A User-Centered Approach
AUTHORS: Giesteira, Bruno ; de Sousa, Andreia Pinto; dos Santos, Tiago Salgueiro; Vaz Pires, Carolina;
PUBLISHED: 2023, SOURCE: 17th International Conference on Universal Access in Human-Computer Interaction (UAHCI) part of the 25th International Conference on Human-Computer Interaction (HCI) in UNIVERSAL ACCESS IN HUMAN-COMPUTER INTERACTION, UAHCI 2023, PT II, VOLUME: 14021
INDEXED IN: Scopus WOS CrossRef: 1
14
TITLE: O design e o Lúdico como instrumentos para a prevenção e tratamento da Anorexia Nervosa
AUTHORS: Viviane Peçaibes; Pedro Cardoso; Bruno Giesteira ; Liliana Castro;
PUBLISHED: 2023, SOURCE: ​III SEVEN INTERNATIONAL CONGRESS OF HEALTH
INDEXED IN: CrossRef
15
TITLE: THE SOCIAL ROLE OF DIGITAL DESIGN IN INCLUSION AND DIVERSITY: A REFLECTION-IN-ACTION APPROACH IN THE CONTEXT OF THE SKILLS FOR A NEXT GENERATION PROJECT
AUTHORS: Bruno Giesteira ; Viviane Peçaibes; Luisa Lino; Guilherme Vila Maior;
PUBLISHED: 2023, SOURCE: EDULEARN Proceedings - EDULEARN23 Proceedings
INDEXED IN: CrossRef
16
TITLE: A Collaborative Strategy for the Construction and Graphic Representation of A Cultural Ecosystem Involving Participatory Design in the Academic and Business Context
AUTHORS: Diego Mergener; Pedro Cardoso; Bruno Giesteira ;
PUBLISHED: 2022, SOURCE: ECADE Official Conference Proceedings - – The European Conference on Arts, Design and Education 2022 Official Conference Proceedings
INDEXED IN: CrossRef
17
TITLE: Designing User Interaction with Linked Data in Historical Archives  Full Text
AUTHORS: Guedes, Claudia; Giesteira, Bruno ; Nunes, Sergio ;
PUBLISHED: 2022, SOURCE: ACM JOURNAL ON COMPUTING AND CULTURAL HERITAGE, VOLUME: 15, ISSUE: 3
INDEXED IN: WOS DBLP CrossRef: 1
18
TITLE: Reflections on the Design Ecosystem Model
AUTHORS: Monteiro, R; Giesteira, B ; Boddington, A; Farinha, C;
PUBLISHED: 2022, SOURCE: Springer Series in Design and Innovation, VOLUME: 16
INDEXED IN: Scopus CrossRef
19
TITLE: Carnival Play. eHealth Solution to Evaluate, Rehabilitate, and Monitor Dexterity and Manual Strength
AUTHORS: Bruno Giesteira ; Joana Silva; Teresa Sarmento; Abreu, P ; Maria Teresa Restivo ;
PUBLISHED: 2021, SOURCE: Advances in Medical Technologies and Clinical Practice - Handbook of Research on Solving Modern Healthcare Challenges With Gamification
INDEXED IN: CrossRef: 3
20
TITLE: Current Issues in Design Policies: Balancing Tensions
AUTHORS: Monteiro, R; Giesteira, B ; Boddington, A; Farinha, C;
PUBLISHED: 2021, SOURCE: 7th Meeting of Research in Music, Arts and Design (EIMAD) in ADVANCES IN DESIGN, MUSIC AND ARTS, EIMAD 2020, VOLUME: 9
INDEXED IN: Scopus WOS CrossRef: 1
Page 2 of 4. Total results: 36.