12
TITLE: Authoring tools for creating 360 multisensory videos-Evaluation of different interfaces  Full Text
AUTHORS: Coelho, H ; Melo, M ; Barbosa, L ; Martins, José ; Teixeira, MS; Bessa, M ;
PUBLISHED: 2021, SOURCE: EXPERT SYSTEMS, VOLUME: 38, ISSUE: 5
INDEXED IN: Scopus WOS DBLP CrossRef: 3
IN MY: ORCID
13
TITLE: Could Virtual Reality Substitute the ‘Real’ Experience? Evidence from a UNESCO World Heritage Site in Northern Portugal
AUTHORS: Losada, N; Jorge, F; Teixeira, MS; Melo, M ; Bessa, M ;
PUBLISHED: 2021, SOURCE: International Conference on Tourism, Technology and Systems, ICOTTS 2020 in Smart Innovation, Systems and Technologies, VOLUME: 209
INDEXED IN: Scopus CrossRef: 1
IN MY: ORCID
14
TITLE: Delivering Critical Stimuli for Decision Making in VR Training: Evaluation Study of a Firefighter Training Scenario  Full Text
AUTHORS: Monteiro, P ; Melo, M ; Valente, Antonio ; Vasconcelos Raposo, J; Bessa, M ;
PUBLISHED: 2021, SOURCE: IEEE TRANSACTIONS ON HUMAN-MACHINE SYSTEMS, VOLUME: 51, ISSUE: 2
INDEXED IN: Scopus WOS DBLP CrossRef: 5
IN MY: ORCID
15
TITLE: Development and Evaluation of an Outdoor Multisensory AR System for Cultural Heritage
AUTHORS: Marto, A; Melo, M ; Goncalves, A; Bessa, M ;
PUBLISHED: 2021, SOURCE: IEEE ACCESS, VOLUME: 9
INDEXED IN: Scopus WOS DBLP CrossRef: 6
IN MY: ORCID
16
TITLE: Does gamification in virtual reality improve second language learning?
AUTHORS: Rafael Darque Pinto; Pedro Monteiro ; Miguel Melo ; Luciana Cabral; Maximino Bessa ;
PUBLISHED: 2021, SOURCE: International Conference on Graphics and Interaction, ICGI 2021, Porto, Portugal, November 4-5, 2021
INDEXED IN: Scopus DBLP CrossRef
IN MY: ORCID
17
TITLE: Evaluation of Animation and Lip-Sync of Avatars, and User Interaction in Immersive Virtual Reality Learning Environments
AUTHORS: Bruno Peixoto ; Miguel Melo ; Luciana Cabral; Maximino Bessa ;
PUBLISHED: 2021, SOURCE: International Conference on Graphics and Interaction, ICGI 2021, Porto, Portugal, November 4-5, 2021
INDEXED IN: Scopus DBLP CrossRef
IN MY: ORCID
19
TITLE: Foreign Language Learning Gamification Using Virtual Reality-A Systematic Review of Empirical Research
AUTHORS: Pinto, RD ; Peixoto, B ; Melo, M ; Cabral, L; Bessa, M ;
PUBLISHED: 2021, SOURCE: EDUCATION SCIENCES, VOLUME: 11, ISSUE: 5
INDEXED IN: Scopus WOS CrossRef: 10
IN MY: ORCID
20
TITLE: Hands-free interaction in immersive virtual reality: A systematic review  Full Text
AUTHORS: Monteiro, P ; Goncalves, G ; Coelho, H ; Melo, M ; Bessa, M ;
PUBLISHED: 2021, SOURCE: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, VOLUME: 27, ISSUE: 5
INDEXED IN: Scopus WOS DBLP CrossRef: 9
IN MY: ORCID
Page 2 of 9. Total results: 86.