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TITLE: Design Thinking in Secondary Education: Required Teacher Skills
AUTHORS: Novo, Carolina; Tramonti, Michela; Dochshanov, Alden Meirzhanovich; Tuparova, Daniela; Garkova, Boiana; Eroglan, Fatma; Ugras, Tuba; Yucel Toy, Banu; de Carvalho, Carlos Vaz;
PUBLISHED: 2023, SOURCE: EDUCATION SCIENCES, VOLUME: 13, ISSUE: 10
INDEXED IN: Scopus WOS
2
TITLE: Game-Based Learning, Gamification in Education and Serious Games
AUTHORS: de Carvalho, Carlos Vaz; Coelho, Antonio ;
PUBLISHED: 2022, SOURCE: COMPUTERS, VOLUME: 11, ISSUE: 3
INDEXED IN: Scopus WOS DBLP CrossRef: 9
3
TITLE: Generational Inclusion: Getting Older Adults Ready to Own Safe Online Identities
AUTHORS: Zanchetta, Chiara; Schiff, Hannah; Novo, Carolina; Cruz, Sandra; de Carvalho, Carlos Vaz;
PUBLISHED: 2022, SOURCE: EDUCATION SCIENCES, VOLUME: 12, ISSUE: 10
INDEXED IN: Scopus WOS
4
TITLE: Towards a Virtual Environment to Teach Natural Resouce Management based on a Virtual City Serious Game
AUTHORS: Caeiro Rodriguez, Manuel; Manso Vazquez, Mario; Lorenzo Rial, Maria A.; Varela, Mercedes; Vaz de Carvalho, Carlos; Tramonti, Michela; Dochshanov, Alden Meirzhanovich; Senka, Gita; Tsalapata, Hariklia; Heidmann, Olivier; Jesmin, Triinu; Terasmaa, Jaanus;
PUBLISHED: 2022, SOURCE: International Symposium on Computers in Education (SIIE) in 2022 INTERNATIONAL SYMPOSIUM ON COMPUTERS IN EDUCATION (SIIE)
INDEXED IN: Scopus WOS
5
TITLE: Editorial: Serious Games
AUTHORS: de Carvalho, CV; Gonzalez, CSG; Popescu, E; Rugelj, J;
PUBLISHED: 2021, SOURCE: FRONTIERS IN COMPUTER SCIENCE, VOLUME: 3
INDEXED IN: WOS
6
TITLE: Developing Emotional Intelligence with a Game: The League of Emotions Learners Approach
AUTHORS: Santos, J; Jesmin, T; Martis, A; Maunder, M; Cruz, S; Novo, C; Schiff, H; Bessa, P; Costa, R; de Carvalho, CV;
PUBLISHED: 2021, SOURCE: COMPUTERS, VOLUME: 10, ISSUE: 8
INDEXED IN: Scopus WOS
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TITLE: Using Dynamic Difficulty Adjustment to Improve the Experience and Train FPS Gamers
AUTHORS: Knorr, Johann; de Carvalho, Carlos Vaz;
PUBLISHED: 2021, SOURCE: 9th International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM) in TEEM'21: NINTH INTERNATIONAL CONFERENCE ON TECHNOLOGICAL ECOSYSTEMS FOR ENHANCING MULTICULTURALITY
INDEXED IN: Scopus WOS
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TITLE: Creating Competitive Opponents for Serious Games through Dynamic Difficulty Adjustment  Full Text
AUTHORS: David Kristan; Pedro Bessa; Ricardo Costa; Carlos Vaz de Carvalho;
PUBLISHED: 2020, SOURCE: INFORMATION, VOLUME: 11, ISSUE: 3
INDEXED IN: Scopus WOS
9
TITLE: Addressing the Gender Gap in Computer Programming Through the Design and Development of Serious Games
AUTHORS: Carlos Vaz de Carvalho; Spela Cerar; Joze Rugelj; Hariklia Tsalapatas; Olivier Heidmann;
PUBLISHED: 2020, SOURCE: IEEE REVISTA IBEROAMERICANA DE TECNOLOGIAS DEL APRENDIZAJE-IEEE RITA, VOLUME: 15, ISSUE: 3
INDEXED IN: Scopus WOS
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TITLE: Work-in-Progress: Soft-skills Development for Higher Education Engineering and Economic Students using HERA Collaborative Serious Games
AUTHORS: Caeiro Rodriguez, M; de Carvalho, CV; Terasmaa, J; Tolstrup, L; Jesmin, T; Tsalapatas, H; Heidmann, O;
PUBLISHED: 2020, SOURCE: IEEE Global Engineering Education Conference (IEEE EDUCON) in PROCEEDINGS OF THE 2020 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON 2020)
INDEXED IN: WOS
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