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TITLE: Studying student differentiation in gamified education: A long-term study
AUTHORS: Gabriel Barata; Sandra Gama; Joaquim Jorge; Daniel Goncalves;
PUBLISHED: 2017, SOURCE: COMPUTERS IN HUMAN BEHAVIOR, VOLUME: 71
INDEXED IN: WOS
2
TITLE: Early Prediction of Student Profiles Based on Performance and Gaming Preferences  Full Text
AUTHORS: Gabriel Barata; Sandra Gama; Joaquim Jorge; Daniel Goncalves;
PUBLISHED: 2016, SOURCE: IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES, VOLUME: 9, ISSUE: 3
INDEXED IN: WOS
3
TITLE: Identifying Student Types in a Gamified Learning Experience
AUTHORS: Gabriel Barata; Sandra Gama; Joaquim Jorge; Daniel Gonçalves;
PUBLISHED: 2015, SOURCE: Gamification: Concepts, Methodologies, Tools, and Applications
INDEXED IN: CrossRef
4
TITLE: Relating gaming habits with student performance in a gamified learning experience
AUTHORS: Barata, G; Gama, S; Jorge, J; Gonçalves, D;
PUBLISHED: 2014, SOURCE: 1st ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2014 in CHI PLAY 2014 - Proceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play
INDEXED IN: Scopus CrossRef
5
TITLE: So fun it hurts - Gamifying an engineering course
AUTHORS: Barata, G; Gama, S; Jorge, J ; Goncalves, D ;
PUBLISHED: 2013, SOURCE: 7th International Conference on Foundations of Augmented Cognition, AC 2013, Held as Part of 15th International Conference on Human-Computer Interaction, HCI International 2013 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 8027 LNAI
INDEXED IN: Scopus CrossRef
6
TITLE: Engaging Engineering Students with Gamification An empirical study
AUTHORS: Gabriel Barata; Sandra Gama; Joaquim Jorge; Daniel Goncalves;
PUBLISHED: 2013, SOURCE: 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES) in 2013 5TH INTERNATIONAL CONFERENCE ON GAMES AND VIRTUAL WORLDS FOR SERIOUS APPLICATIONS (VS-GAMES)
INDEXED IN: WOS
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TITLE: Improving student creativity with gamification and virtual worlds
AUTHORS: Gabriel Barata; Sandra Gama; Manuel J Fonseca ; Daniel Gonçalves;
PUBLISHED: 2013, SOURCE: 1st International Conference on Gameful Design, Research, and Applications, Gamification 2013 in Proceedings of the First International Conference on Gameful Design, Research, and Applications, Gamification '13, Toronto, Ontario, Canada, October 2-4, 2013
INDEXED IN: Scopus DBLP CrossRef
8
TITLE: Improving participation and learning with gamification
AUTHORS: Barata, G; Gama, S; Jorge, J; Goncalves, D;
PUBLISHED: 2013, SOURCE: 1st International Conference on Gameful Design, Research, and Applications, Gamification 2013 in ACM International Conference Proceeding Series
INDEXED IN: Scopus CrossRef
9
TITLE: AppInsight: What have I been doing?
AUTHORS: Gabriel Barata; Hugo Nicolau; Daniel Goncalves ;
PUBLISHED: 2012, SOURCE: International Working Conference on Advanced Visual Interfaces (AVI) in PROCEEDINGS OF THE INTERNATIONAL WORKING CONFERENCE ON ADVANCED VISUAL INTERFACES
INDEXED IN: Scopus WOS
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TITLE: Metabrain: Web Information Extraction and Visualization
AUTHORS: Joao Teixeira; Gabriel Barata; Daniel Goncalves ;
PUBLISHED: 2012, SOURCE: International Working Conference on Advanced Visual Interfaces (AVI) in PROCEEDINGS OF THE INTERNATIONAL WORKING CONFERENCE ON ADVANCED VISUAL INTERFACES
INDEXED IN: Scopus WOS
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