1
TITLE: Games to Support Problem-Based Learning
AUTHORS: Andrade, A; Gouveia, D; Nogueira, F; Russo, P; Vaz V de Carvalho ;
PUBLISHED: 2015, SOURCE: 10th Iberian Conference on Information Systems and Technologies (CISTI) in PROCEEDINGS OF THE 2015 10TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI 2015)
INDEXED IN: WOS CrossRef
2
TITLE: Games to Support Problem-Based Learning
AUTHORS: Andrade, A; Gouveia, D; Nogueira, F; Russo, P; Vaz de Carvalho, CV;
PUBLISHED: 2015, SOURCE: 10th Iberian Conference on Information Systems and Technologies (CISTI) in 2015 10TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI)
INDEXED IN: WOS
3
TITLE: The use of Problem Based Learning in Game Environments for Engineering Students
AUTHORS: Fabio Nogueira; David Gouveia; Antonio Andrade; Paula Escudeiro; Carlos Vaz de Carvalho ;
PUBLISHED: 2014, SOURCE: 8th European Conference on Games Based Learning (ECGBL) in PROCEEDINGS OF THE 8TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2014), VOLS 1 AND 2, VOLUME: 2
INDEXED IN: Scopus WOS
4
TITLE: Assessment of the Acquisition of Internationalization and Language Skills Through Games
AUTHORS: David Gouveia; Antonio Andrade; Paula Escudeiro; Carlos Vaz de Carvalho;
PUBLISHED: 2014, SOURCE: 8th European Conference on Games Based Learning (ECGBL) in PROCEEDINGS OF THE 8TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2014), VOLS 1 AND 2, VOLUME: 2
INDEXED IN: Scopus WOS
5
TITLE: Skill and competence development through games
AUTHORS: Gouveia, D; Andrade, A; Escudeiro, P; Vaz De Carvalho, C;
PUBLISHED: 2014, SOURCE: 16th International Conference on Information Integration and Web-Based Applications and Services, iiWAS 2014 in ACM International Conference Proceeding Series, VOLUME: 04-06-December-2014
INDEXED IN: Scopus CrossRef
6
TITLE: Can SME managers learn from games?
AUTHORS: Andrade, A; Gouveia, D; Escudeiro, P; Van De Carvalho, C;
PUBLISHED: 2014, SOURCE: 15th International Conference on Human Computer Interaction, INTERACCION 2014 in ACM International Conference Proceeding Series, VOLUME: 10-12-September-2014
INDEXED IN: Scopus CrossRef
7
TITLE: Skill and Competence Development Through Games
AUTHORS: David Gouveia; Antonio Andrade; Paula Escudeiro; Carlos Vaz de Carvalho;
PUBLISHED: 2014, SOURCE: 16th International Conference on Information Integration and Web-Based Applications and Services (iiWAS) in 16TH INTERNATIONAL CONFERENCE ON INFORMATION INTEGRATION AND WEB-BASED APPLICATIONS & SERVICES (IIWAS 2014)
INDEXED IN: WOS
8
TITLE: Time mesh: An educational historical game
AUTHORS: David Gouveia; Duarte Lopes; Carlos Vaz De Carvalho; Ricardo Batista ;
PUBLISHED: 2012, SOURCE: Proceedings 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012
INDEXED IN: Scopus CrossRef
9
TITLE: Serious Gaming for Experiential Learning  Full Text
AUTHORS: David Gouveia; Duarte Lopes; Carlos Vaz de Carvalho ;
PUBLISHED: 2011, SOURCE: 41st Annual Frontiers in Education Conference (FIE) in 2011 FRONTIERS IN EDUCATION CONFERENCE (FIE)
INDEXED IN: Scopus WOS CrossRef
10
TITLE: SELEAG - Serious Learning Games
AUTHORS: Carlos Vaz de Carvalho ; David Gouveia; Duarte Lopes;
PUBLISHED: 2010, SOURCE: 9th European Conference on e-Learning in PROCEEDINGS OF THE 9TH EUROPEAN CONFERENCE ON E-LEARNING, VOL 1
INDEXED IN: Scopus WOS