31
TÍTULO: An accessible toolkit for the creation of socio-emotional agents
AUTORES: Guimarães, M; Mascarenhas, S; Prada, R; Santos, PA ; Dias, J;
PUBLICAÇÃO: 2019, FONTE: 18th International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2019 in Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS, VOLUME: 4
INDEXADO EM: Scopus
32
TÍTULO: An Adaptive and Transferable Dialog Management System for Social Aware Task Execution
AUTORES: Capela, A; Mascarenhas, S; Santos, PA ; Lopes, M;
PUBLICAÇÃO: 2019, FONTE: 19th EPIA Conference on Artificial Intelligence, EPIA 2019 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 11805 LNAI
INDEXADO EM: Scopus CrossRef
33
TÍTULO: Effects of Human vs. Computer- Controlled Characters and Social Identity Cues on Enjoyment Mediation Effects of Presence, Similarity, and Group Identification
AUTORES: Pena, J; Ghaznavi, J; Brody, N; Prada, R ; Martinho, C ; Santos, PA ; Damas, H; Dimas, J;
PUBLICAÇÃO: 2019, FONTE: JOURNAL OF MEDIA PSYCHOLOGY-THEORIES METHODS AND APPLICATIONS, VOLUME: 31, NÚMERO: 1
INDEXADO EM: Scopus WOS
34
TÍTULO: Effects of Human vs. Computer-Controlled Characters and Social Identity Cues on Enjoyment. Mediation Effects of Presence, Similarity, and Group Identification
AUTORES: Jorge Peña; Jannath Ghaznavi; Nicholas Brody; Rui Prada ; Carlos Martinho ; Pedro A Santos ; Hugo Damas; Joana Dimas;
PUBLICAÇÃO: 2019, FONTE: Journal of Media Psychology, VOLUME: 31, NÚMERO: 1
INDEXADO EM: CrossRef: 6
35
TÍTULO: From caveman to gentleman. a CiF-based social interaction model applied to conan exiles
AUTORES: Luís Morais; João Dias; Pedro A Santos ;
PUBLICAÇÃO: 2019, FONTE: Proceedings of the 14th International Conference on the Foundations of Digital Games
INDEXADO EM: CrossRef: 5
36
TÍTULO: From Caveman to Gentleman A CiF-based Social Interaction Model applied to Conan Exiles
AUTORES: Luis Morais; Joao Dias; Pedro A Santos ;
PUBLICAÇÃO: 2019, FONTE: 14th International Conference on the Foundations of Digital Games (FDG) in PROCEEDINGS OF THE 14TH INTERNATIONAL CONFERENCE ON THE FOUNDATIONS OF DIGITAL GAMES (FDG'19)
INDEXADO EM: Scopus WOS
37
TÍTULO: Inferring Emotions from Touching Patterns
AUTORES: Hashemian, M; Prada, R ; Santos, PA ; Dias, J; Mascarenhas, S;
PUBLICAÇÃO: 2019, FONTE: 8th International Conference on Affective Computing and Intelligent Interaction (ACII) in 2019 8TH INTERNATIONAL CONFERENCE ON AFFECTIVE COMPUTING AND INTELLIGENT INTERACTION (ACII)
INDEXADO EM: Scopus WOS CrossRef: 3
38
TÍTULO: Shallow and deep gamification in mathematics trails
AUTORES: Iwan Gurjanow; Miguel Oliveira; Joerg Zender; Pedro A Santos ; Matthias Ludwig;
PUBLICAÇÃO: 2019, FONTE: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 11385 LNCS
INDEXADO EM: Scopus CrossRef: 6
39
TÍTULO: Social power in human-robot interaction: Towards more persuasive robots
AUTORES: Hashemian, M; Paiva, A; Mascarenhas, S; Santos, PA ; Prada, R;
PUBLICAÇÃO: 2019, FONTE: 18th International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2019 in Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS, VOLUME: 4
INDEXADO EM: Scopus
40
TÍTULO: The Power to Persuade: a study of Social Power in Human-Robot Interaction
AUTORES: Hashemian, M; Paiva, A; Mascarenhas, S; Santos, PA ; Prada, R ;
PUBLICAÇÃO: 2019, FONTE: 28th IEEE International Conference on Robot and Human Interactive Communication (RO-MAN) in 2019 28TH IEEE INTERNATIONAL CONFERENCE ON ROBOT AND HUMAN INTERACTIVE COMMUNICATION (RO-MAN)
INDEXADO EM: Scopus WOS CrossRef: 12
Página 4 de 8. Total de resultados: 80.