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TÍTULO: Before the Interface. Designing User Research Instruments and Methods to Enable Digital Health Innovation for ALS Patients With Partial Locked-In Syndrome
AUTORES: Bruno Giesteira ; Eliana Santiago; Andreia Sousa; Pedro Amado; Filipe Gonçalves;
PUBLICAÇÃO: 2026, FONTE: Reshaping Health Promotion and Disease Prevention Through Digital Innovation
INDEXADO EM: CrossRef
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TÍTULO: Challenges and Opportunities for Designing Digital Communication Interfaces for Persons with Partial Locked-In Syndrome
AUTORES: Amado, Pedro; Penedos Santiago, Eliana; Lima, Claudia; Simoes, Silvia; Giesteira, Bruno ; Pecaibes, Viviane;
PUBLICAÇÃO: 2026, FONTE: 13th International Conference on Arts and Technologies Interactivity and Game Creation-ARTSIT in ARTSIT, INTERACTIVITY AND GAME CREATION, ARTSIT 2024, PT II, VOLUME: 651
INDEXADO EM: Scopus WOS CrossRef
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TÍTULO: Ikigai Play. Towards an Ikigai Paradigm of Healthy and Active Ageing in Europe
AUTORES: Bruno Giesteira ; Tainá Souza; Andreia Sousa; Liliana Rodrigues; Guilherme Vila Maior;
PUBLICAÇÃO: 2026, FONTE: Reshaping Health Promotion and Disease Prevention Through Digital Innovation
INDEXADO EM: CrossRef
4
TÍTULO: Bridging Emotional Design with mobile technology: Towards the needs of Dementia informal caregivers
AUTORES: Jessica Teixeira; Andreia Pinto De Sousa; Bruno Giesteira ;
PUBLICAÇÃO: 2025, FONTE: 16th International Conference on ENTERprise Information Systems, CENTERIS 2024 - 12th International Conference on Project MANagement, ProjMAN 2024 - 14th International Conference on Health and Social Care Information Systems and Technologies, HCist 2024 in Procedia Computer Science, VOLUME: 256
INDEXADO EM: Scopus CrossRef
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TÍTULO: Drawing for Social Re-Connectivity Through Collaborative and Digital Environments. Preliminary Drawing Activities
AUTORES: Eliana Penedos Santiago; Silvia Simões; Pedro Amado; Bruno Giesteira ;
PUBLICAÇÃO: 2025, FONTE: 4th International Conference in Information Technology and Education, ICITED 2024 in Lecture Notes in Networks and Systems, VOLUME: 859 LNNS
INDEXADO EM: Scopus CrossRef
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TÍTULO: Somatic Indicators on the Visceral, Behavioral and Reflective Dimensions of Emotional Design
AUTORES: Alves, Tiago; Giesteira, Bruno ;
PUBLICAÇÃO: 2025, FONTE: 8th International Conference on Design and Digital Communication in ADVANCES IN DESIGN AND DIGITAL COMMUNICATION V, DIGICOM 2024, VOLUME: 51
INDEXADO EM: Scopus WOS CrossRef
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TÍTULO: Towards the Design of Transformation: A Review of Transformative VR Experiences
AUTORES: Bruno Giesteira ; Tiago Alves;
PUBLICAÇÃO: 2025, FONTE: Applied Human Factors and Ergonomics International, VOLUME: 197
INDEXADO EM: Scopus CrossRef
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TÍTULO: Yama's Liberation: Co-designing a ludic educational system to support teens' group therapy
AUTORES: Pecaibes, Viviane; Cardoso, Pedro; Giesteira, Bruno ; Castro, Liliana; Lima, Luciana;
PUBLICAÇÃO: 2025, FONTE: INTERACTION DESIGN AND ARCHITECTURES, NÚMERO: 66
INDEXADO EM: WOS CrossRef
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TÍTULO: Friction Firestarter: A Toolkit for Designing Meaningful Friction in Game User Interfaces
AUTORES: Isabella Silva; Pedro Cardoso; Bruno Giesteira ;
PUBLICAÇÃO: 2024, FONTE: Springer Series in Design and Innovation, VOLUME: 33
INDEXADO EM: Scopus CrossRef
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TÍTULO: Inclusivity Play. Web Platform and Games for Inclusion and Diversity in the University - The Skills for a Next-Generation Project
AUTORES: Bruno Giesteira ; Viviane Peçaibes; Pedro Cardoso; Guilherme Vila Maior; Isabel Quaresma;
PUBLICAÇÃO: 2024, FONTE: Advances in Educational Marketing, Administration, and Leadership - Exploring Educational Equity at the Intersection of Policy and Practice
INDEXADO EM: CrossRef
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