81
TÍTULO: Learning to Assess the Quality of Stroke Rehabilitation Exercises
AUTORES: Lee, MH; Siewiorek, DP; Smailagic, A; Bernadino, A ; Badia, SBI ;
PUBLICAÇÃO: 2019, FONTE: 24th ACM International Conference on Intelligent User Interfaces (IUI) in PROCEEDINGS OF IUI 2019, VOLUME: Part F147615
INDEXADO EM: Scopus WOS CrossRef: 36
82
TÍTULO: Lessons Learned from Gamifying Functional Fitness Training Through Human-Centered Design Methods in Older Adults
AUTORES: John Edison Muñoz; Afonso Gonçalves; Élvio Rúbio Gouveia; Mónica S Cameirão; Sergi Bermúdez i Badia ;
PUBLICAÇÃO: 2019, FONTE: Games for Health Journal, VOLUME: 8, NÚMERO: 6
INDEXADO EM: CrossRef: 24
83
TÍTULO: Musiquence: A framework to customize music and reminiscence cognitive stimulation activities for the dementia population.
AUTORES: Andrade Ferreira, LD; Cavaco, S; Bermudez Badia, S ;
PUBLICAÇÃO: 2019, FONTE: 5th Experiment at International Conference, exp.at 2019 in Proceedings of the 2019 5th Experiment at International Conference, exp.at 2019
INDEXADO EM: Scopus CrossRef: 2
84
TÍTULO: Musiquence: A serious game customization system for dementia
AUTORES: Andrade Ferreira, LD; Cavaco, S; Badia, SBI ;
PUBLICAÇÃO: 2019, FONTE: 5th Experiment at International Conference, exp.at 2019 in Proceedings of the 2019 5th Experiment at International Conference, exp.at 2019
INDEXADO EM: Scopus CrossRef: 1
85
TÍTULO: Reh@City v2.0: A comprehensive virtual reality cognitive training system based on personalized and adaptive simulations of activities of daily living
AUTORES: Paulino, T; Faria, AL; Bermudez Badia, S ;
PUBLICAÇÃO: 2019, FONTE: 5th Experiment at International Conference, exp.at 2019 in Proceedings of the 2019 5th Experiment at International Conference, exp.at 2019
INDEXADO EM: Scopus CrossRef: 6
86
TÍTULO: Toward Emotionally Adaptive Virtual Reality for Mental Health Applications
AUTORES: Sergi Bermudez ; Luis Velez Quintero; Mónica S Cameirão; Alice Chirico; Stefano Triberti; Pietro Cipresso; Andrea Gaggioli;
PUBLICAÇÃO: 2019, FONTE: IEEE Journal of Biomedical and Health Informatics, VOLUME: 23, NÚMERO: 5
INDEXADO EM: Scopus
87
TÍTULO: Toward Emotionally Adaptive Virtual Reality for Mental Health Applications
AUTORES: Badia, SBI; Quintero, LV; Cameirao, MS; Chirico, A; Triberti, S ; Cipresso, P; Gaggioli, A;
PUBLICAÇÃO: 2019, FONTE: IEEE JOURNAL OF BIOMEDICAL AND HEALTH INFORMATICS, VOLUME: 23, NÚMERO: 5
INDEXADO EM: WOS CrossRef: 38 Handle
88
TÍTULO: Usability evaluation of an integrative exergaming system for the senior population
AUTORES: Paulino, T; I Badia, SB ; Cameirao, M;
PUBLICAÇÃO: 2019, FONTE: 5th Experiment at International Conference, exp.at 2019 in Proceedings of the 2019 5th Experiment at International Conference, exp.at 2019
INDEXADO EM: Scopus CrossRef
89
TÍTULO: Capturing expert knowledge for the personalization of cognitive rehabilitation: Study combining computational modeling and a participatory design strategy
AUTORES: Ana Lúcia Faria; Maria Salomé Pinho; Sergi Bermúdez i Badia ;
PUBLICAÇÃO: 2018, FONTE: JMIR Rehabilitation and Assistive Technologies in JMIR Rehabilitation and Assistive Technologies, VOLUME: 5, NÚMERO: 2
INDEXADO EM: Scopus CrossRef: 10 Handle
90
TÍTULO: Closing the loop in exergaming - Health benefits of biocybernetic adaptation in senior adults
AUTORES: Muñoz, JE; Cameirão, M; Bermúdez i Badia, S ; Rubio Gouveia, E;
PUBLICAÇÃO: 2018, FONTE: 5th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2018 in CHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play
INDEXADO EM: Scopus
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