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TITLE: Using choreographies to support the gamification process on the development of an application to reduce electricity costs
AUTHORS: Cassola, F ; Iria, J ; Paredes, H ; Morgado, L; Coelho, A; Soares, F;
PUBLISHED: 2017, SOURCE: 6th International Conference on Games and Learning Alliance, GALA 2017 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 10653 LNCS
INDEXED IN: Scopus
IN MY: ORCID
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TITLE: Exploring the Usage of 3D Virtual Worlds and Kinect Interaction in Exergames with Elderly
AUTHORS: Hugo Paredes ; Fernando Cassola ; Leonel Morgado ; Fausto de Carvalho; Silvia Ala; Francisco dos Santos Cardoso ; Benjamim Fonseca ; Paulo Martins ;
PUBLISHED: 2014, SOURCE: 14th International Conference on Computers Helping People with Special Needs (ICCHP) in COMPUTERS HELPING PEOPLE WITH SPECIAL NEEDS, ICCHP 2014, PT I, VOLUME: 8547, ISSUE: PART 1
INDEXED IN: Scopus WOS DBLP CrossRef: 1
IN MY: ORCID | DBLP
13
TITLE: Meta-theoretic Assumptions and Bibliometric Evidence Assessment on 3-D Virtual Worlds as Collaborative Learning Ecosystems  Full Text
AUTHORS: António Correia ; Fernando Cassola ; Diogo Azevedo; André Pinheiro; Leonel Morgado; Paulo Martins; Benjamim Fonseca; Hugo Paredes;
PUBLISHED: 2014, SOURCE: Journal For Virtual Worlds Research, VOLUME: 7, ISSUE: 3
INDEXED IN: CrossRef: 2
IN MY: ORCID
14
TITLE: Online-Gym: A 3D Virtual Gymnasium Using Kinect Interaction
AUTHORS: Fernando Cassola ; Leonel Morgado ; Fausto de Carvalho; Hugo Paredes ; Benjamim Fonseca ; Paulo Martins ;
PUBLISHED: 2014, SOURCE: Procedia Technology, VOLUME: 13
INDEXED IN: CrossRef: 21
IN MY: ORCID
15
TITLE: Online-Gym: multiuser virtual gymnasium using RINIONS and multiple Kinect devices
AUTHORS: Fernando Cassola ; Hugo Paredes ; Benjamim Fonseca ; Paulo Martins ; Silvia Ala; Francisco dos Santos Cardoso ; Fausto de Carvalho; Leonel Morgado ;
PUBLISHED: 2014, SOURCE: 6th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES) in 2014 6TH INTERNATIONAL CONFERENCE ON GAMES AND VIRTUAL WORLDS FOR SERIOUS APPLICATIONS (VS-GAMES)
INDEXED IN: Scopus WOS DBLP CrossRef: 3
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