41
TÍTULO: SeGTE: A serious game to train and evaluate basic life support
AUTORES: Ribeiro, C; Tiago, J; Monteiro, M; Pereira, J ;
PUBLICAÇÃO: 2014, FONTE: 9th International Conference on Computer Graphics Theory and Applications, GRAPP 2014 in GRAPP 2014 - Proceedings of the 9th International Conference on Computer Graphics Theory and Applications
INDEXADO EM: Scopus
42
TÍTULO: Sepsis Fast Track: A Serious Game for Medical Decision Making
AUTORES: Ribeiro, C; Monteiro, M; Pereira, JM ; Antunes, T; Hauge, JB;
PUBLICAÇÃO: 2014, FONTE: 5th International Conference on Serious Games Development and Applications (SGDA) in SERIOUS GAMES DEVELOPMENT AND APPLICATIONS, SGDA 2014, VOLUME: 8778
INDEXADO EM: Scopus WOS CrossRef
43
TÍTULO: Using Serious Games for Cognitive Disabilities
AUTORES: Rita Marques Tomé; João Madeiras Pereira ; Manuel Oliveira;
PUBLICAÇÃO: 2014, FONTE: Lecture Notes in Computer Science - Serious Games Development and Applications
INDEXADO EM: CrossRef: 20
44
TÍTULO: Using Serious Games for Cognitive Disabilities
AUTORES: Rita Marques Tome; Joao Madeiras Pereira ; Manuel Oliveira;
PUBLICAÇÃO: 2014, FONTE: 5th International Conference on Serious Games Development and Applications (SGDA) in SERIOUS GAMES DEVELOPMENT AND APPLICATIONS, SGDA 2014, VOLUME: 8778
INDEXADO EM: Scopus WOS
NO MEU: ORCID
45
TÍTULO: A New Approach to Walking in Place
AUTORES: Luis Bruno; Joao Pereira ; Joaquim Jorge ;
PUBLICAÇÃO: 2013, FONTE: 14th IFIP TC 13 INTERACT International Conference on Designing for Diversity in HUMAN-COMPUTER INTERACTION - INTERACT 2013, PT III, VOLUME: 8119, NÚMERO: PART 3
INDEXADO EM: Scopus WOS CrossRef
46
TÍTULO: Challenges of introducting serious games and virtual worlds in educational curriculum
AUTORES: Ribeiro, C; Pereira, J ; Calado, C; Ferreira, C;
PUBLICAÇÃO: 2013, FONTE: Cases on Digital Game-Based Learning: Methods, Models, and Strategies
INDEXADO EM: Scopus CrossRef
47
TÍTULO: Compressed grids for GPU Ray tracing of large models
AUTORES: Costa, V ; Pereira, JM ; Jorge, JA;
PUBLICAÇÃO: 2013, FONTE: 21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2013 in 21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2013 - Poster Proceedings
INDEXADO EM: Scopus
48
TÍTULO: Creating Awareness of Emergency Departments Healthcare Values Using a Serious Game
AUTORES: Claudia Ribeiro; Joao Pereira ; Jose Borbinha ;
PUBLICAÇÃO: 2013, FONTE: 8th European Conference on Technology Enhanced Learning (EC-TEL) in SCALING UP LEARNING FOR SUSTAINED IMPACT, VOLUME: 8095
INDEXADO EM: Scopus WOS CrossRef
49
TÍTULO: Fast Compression of Meshes for GPU Ray-Tracing
AUTORES: Vasco Costa ; Joao M Pereira ; Joaquim A Jorge ;
PUBLICAÇÃO: 2013, FONTE: 21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in WSCG 2013, FULL PAPERS PROCEEDINGS
INDEXADO EM: Scopus WOS
50
TÍTULO: Games in Higher Education. Opportunities, Expectations, Challenges, and Results in Medical Education
AUTORES: Cláudia Ribeiro; Micaela Monteiro; Sofia Corredoura; Fernanda Candeias; João Pereira ;
PUBLICAÇÃO: 2013, FONTE: Curriculum Integration - New Pedagogical Approaches in Game Enhanced Learning
INDEXADO EM: CrossRef
Página 5 de 11. Total de resultados: 107.