11
TÍTULO: Nuevas tecnologías aplicadas a la Comunicación, educación y empleabilidad para la inclusión de las personas con discapacidad en la sociedad digital  Full Text
AUTORES: Luis Mañas-Viniegra; Leticia Rodríguez-Fernández; Mercedes Herrero-de-la-Fuente; Ana Isabel Veloso ;
PUBLICAÇÃO: 2023, FONTE: Revista ICONO 14. Revista científica de Comunicación y Tecnologías emergentes, VOLUME: 21, NÚMERO: 2
INDEXADO EM: CrossRef
12
TÍTULO: Playable Characters in Digital Games: Aesthetics and Gender Identity in Digital Game Player's Preferences
AUTORES: Ribeiro, Tania; Mendes, Rebeca; Veloso, Ana Isabel ;
PUBLICAÇÃO: 2023, FONTE: 5th International Conference on HCI in Games (HCI-Games) held as Part of the 25th International Conference on Human-Computer Interaction (HCII) in HCI IN GAMES, PT II, HCI-GAMES 2023, VOLUME: 14047
INDEXADO EM: Scopus WOS CrossRef: 1
13
TÍTULO: Scratch-Based Game Development Resource Set for a Toolkit to Game Design
AUTORES: Beça, P; Ribeiro, S; Aresta, M; Santos, R; Veloso, AI ;
PUBLICAÇÃO: 2023, FONTE: Springer Series in Design and Innovation, VOLUME: 24
INDEXADO EM: Scopus CrossRef
14
TÍTULO: Strategies for Fostering Senior Citizens’ Active Participation in Online Communities
AUTORES: Rafaela Carrilho; Liliana Vale Costa; Ana Isabel Veloso ;
PUBLICAÇÃO: 2023, FONTE: 9th International Conference on Human Aspects of IT for the Aged Population, ITAP 2023, held as part of the 25th International Conference on Human-Computer Interaction, HCII 2023 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 14042 LNCS
INDEXADO EM: Scopus CrossRef
15
TÍTULO: The influence of football celebrity endorsements on the attention paid to advertising: eye tracker research related to amateur online poker players in Portugal  Full Text
AUTORES: Manas Viniegra, Luis; Veloso, Ana I. ; Nunez Gomez, Patricia;
PUBLICAÇÃO: 2023, FONTE: SOCCER & SOCIETY
INDEXADO EM: Scopus WOS CrossRef
16
TÍTULO: The Use of Immersive Technologies While Ageing in the Digitally Mediated Society
AUTORES: Cláudia Pedro Ortet; Liliana Vale Costa; Ana Isabel Veloso ;
PUBLICAÇÃO: 2023, FONTE: 9th International Conference on Human Aspects of IT for the Aged Population, ITAP 2023, held as part of the 25th International Conference on Human-Computer Interaction, HCII 2023 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 14042 LNCS
INDEXADO EM: Scopus CrossRef: 1
17
TÍTULO: Virtual Reality Hippotherapy Simulator: A Model Proposal for Senior Citizens
AUTORES: Cláudia Pedro Ortet; Mário Vairinhos; Ana Isabel Veloso ; Liliana Vale Costa;
PUBLICAÇÃO: 2023, FONTE: 9th International Conference on Human Aspects of IT for the Aged Population, ITAP 2023, held as part of the 25th International Conference on Human-Computer Interaction, HCII 2023 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 14042 LNCS
INDEXADO EM: Scopus CrossRef: 1
18
TÍTULO: “miPlay” as a Transmedia Strategy: Co-designing a Movie-Based Digital Game for Older Adults
AUTORES: Francisco Regalado; Cláudia Pedro Ortet; Ana Isabel Veloso ;
PUBLICAÇÃO: 2023, FONTE: 9th International Conference on Human Aspects of IT for the Aged Population, ITAP 2023, held as part of the 25th International Conference on Human-Computer Interaction, HCII 2023 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 14042 LNCS
INDEXADO EM: Scopus CrossRef: 1
19
TÍTULO: Correction to: An Authoring Tool to Engage Younger Audiences in the Development of Nature Preservation Games: The G4N Toolkit to Game Design
AUTORES: Pedro Beça; Mónica Aresta; Rita Santos; Ana Isabel Veloso ;
PUBLICAÇÃO: 2022, FONTE: Lecture Notes in Computer Science - Games and Learning Alliance
INDEXADO EM: CrossRef
20
TÍTULO: Correction to: Definition of a Digital Tool to Create Physical Artifacts: The Case of the Gamers4Nature Project
AUTORES: Pedro Beça; Sofia Ribeiro; Mónica Aresta; Rita Santos; Ana Isabel Veloso ;
PUBLICAÇÃO: 2022, FONTE: Springer Series in Design and Innovation - Perspectives on Design and Digital Communication II
INDEXADO EM: CrossRef
Página 2 de 10. Total de resultados: 98.