81
TÍTULO: Conceptualization of PhysioFun game: A low-cost videogame for home-based stroke rehabilitation
AUTORES: Ribeiro, T; Veloso, AI ; Costa, R;
PUBLICAÇÃO: 2016, FONTE: 1st International Conference on Technology and Innovation in Sports, Health and Wellbeing, TISHW 2016 in TISHW 2016 - 1st International Conference on Technology and Innovation in Sports, Health and Wellbeing, Proceedings
INDEXADO EM: Scopus CrossRef
82
TÍTULO: Factors Influencing the Adoption of Video Games in Late Adulthood:. A Survey of Older Adult Gamers
AUTORES: Liliana Vale Costa; Ana Isabel Veloso ;
PUBLICAÇÃO: 2016, FONTE: International Journal of Technology and Human Interaction, VOLUME: 12, NÚMERO: 1
INDEXADO EM: CrossRef: 4
83
TÍTULO: Factors Influencing the Adoption of Video Games in Late Adulthood: A Survey of Older Adult Gamers
AUTORES: Costa, LV; Veloso, AI ;
PUBLICAÇÃO: 2016, FONTE: INTERNATIONAL JOURNAL OF TECHNOLOGY AND HUMAN INTERACTION, VOLUME: 12, NÚMERO: 1
INDEXADO EM: Scopus WOS
84
TÍTULO: Heuristics for designing digital games in assistive environments: Applying the guidelines to an ageing society
AUTORES: Veloso, AI ; Costa, LV;
PUBLICAÇÃO: 2016, FONTE: 1st International Conference on Technology and Innovation in Sports, Health and Wellbeing, TISHW 2016 in TISHW 2016 - 1st International Conference on Technology and Innovation in Sports, Health and Wellbeing, Proceedings
INDEXADO EM: Scopus CrossRef
85
TÍTULO: Influence of the graphical layout of television news on the viewers: An eye tracking study  Full Text
AUTORES: Rodrigues, R ; Veloso, A ; Óscar Mealha;
PUBLICAÇÃO: 2016, FONTE: Observatorio, VOLUME: 10, NÚMERO: 1
INDEXADO EM: Scopus CrossRef
86
TÍTULO: Social games and different generations: A heuristic evaluation of Candy Crush Saga
AUTORES: Amaro, AC; Veloso, AI ; Oliveira, L ;
PUBLICAÇÃO: 2016, FONTE: 1st International Conference on Technology and Innovation in Sports, Health and Wellbeing, TISHW 2016 in TISHW 2016 - 1st International Conference on Technology and Innovation in Sports, Health and Wellbeing, Proceedings
INDEXADO EM: Scopus CrossRef
87
TÍTULO: Video game scenery analysis with eye tracking  Full Text
AUTORES: Samuel Almeida; Oscar Mealha; Ana Veloso ;
PUBLICAÇÃO: 2016, FONTE: ENTERTAINMENT COMPUTING, VOLUME: 14
INDEXADO EM: Scopus WOS CrossRef: 3
88
TÍTULO: Social network games in an ageing society: Co-designing online games with adults aged 50 and over
AUTORES: Veloso, A ; Costa, L;
PUBLICAÇÃO: 2015, FONTE: 10th Iberian Conference on Information Systems and Technologies, CISTI 2015 in 2015 10th Iberian Conference on Information Systems and Technologies, CISTI 2015
INDEXADO EM: Scopus CrossRef
89
TÍTULO: The gamer's soul never dies: Review of digital games for an active ageing
AUTORES: Costa, L; Veloso, A ;
PUBLICAÇÃO: 2015, FONTE: 10th Iberian Conference on Information Systems and Technologies, CISTI 2015 in 2015 10th Iberian Conference on Information Systems and Technologies, CISTI 2015
INDEXADO EM: Scopus CrossRef
90
TÍTULO: Training Effects on Older Adults in Information and Communication Technologies Considering Psychosocial Variables  Full Text
AUTORES: Sonia Ferreira; Ana Torres ; Oscar Mealha; Ana Veloso ;
PUBLICAÇÃO: 2015, FONTE: EDUCATIONAL GERONTOLOGY, VOLUME: 41, NÚMERO: 7
INDEXADO EM: Scopus WOS CrossRef: 12
Página 9 de 10. Total de resultados: 99.