41
TÍTULO: Tangible Interfaces and Augmented Reality in a Nutrition Serious Game for Kids
AUTORES: Reisinho, P; Silva, C; Vairinhos, M; Oliveira, AP; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: 9th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2021 in SeGAH 2021 - 2021 IEEE 9th International Conference on Serious Games and Applications for Health
INDEXADO EM: Scopus CrossRef: 5
NO MEU: ORCID
42
TÍTULO: Defining the Mechanisms for Engagement Design Protocol Towards the Development of Analogue and Hybrid Serious Games: Learning from FlavourGame
AUTORES: Sousa, Micael; Oliveira, Ana Patricia; Cardoso, Pedro; Zagalo, Nelson; Vairinhos, Mario;
PUBLICAÇÃO: 2021, FONTE: 16th Joint International Conference on Serious Games (JCSG) in SERIOUS GAMES, JCSG 2021, VOLUME: 12945
INDEXADO EM: Scopus WOS CrossRef: 4
NO MEU: ORCID
43
TÍTULO: The Systems and Methods of Game Design
AUTORES: Neves, PP; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: INFORMATION, VOLUME: 12, NÚMERO: 12
INDEXADO EM: WOS CrossRef
NO MEU: ORCID
44
TÍTULO: Beats and Units Framework: A Story-Game Integration Framework for the Ideation Stage of Narrative Design of Serious Games
AUTORES: Zagalo, N; Oliveira, AP; Cardoso, P;
PUBLICAÇÃO: 2021, FONTE: 14th International Conference on Interactive Digital Storytelling, ICIDS 2021 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 13138 LNCS
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
45
TÍTULO: Peripheral Interaction: Shifting Between Periphery and Center of Attention When Interacting with Technology
AUTORES: Fernandes, S; Daniel Brandão ; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: Springer Series in Design and Innovation, VOLUME: 14
INDEXADO EM: Scopus CrossRef
NO MEU: ORCID
46
TÍTULO: Mechanics or Mechanisms: defining differences in analog games to support game design
AUTORES: Sousa, Micael; Zagalo, Nelson; Oliveira, Ana Patricia;
PUBLICAÇÃO: 2021, FONTE: IEEE Conference on Games (IEEE CoG) in 2021 IEEE CONFERENCE ON GAMES (COG), VOLUME: 2021-August
INDEXADO EM: Scopus WOS CrossRef: 11
NO MEU: ORCID
47
TÍTULO: Portugal
AUTORES: Nelson Zagalo;
PUBLICAÇÃO: 2021, FONTE: Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming: 3 Volumes, Second Edition, VOLUME: 2
INDEXADO EM: Scopus
48
TÍTULO: Creative Process of Pre-production of Video Games. Multidisciplinary Model Approach of Historical Imaginary that Contributes to Generate Engagement
AUTORES: Raquel Echeandía Sánchez; Nelson Zagalo; Sara Cortés Gómez;
PUBLICAÇÃO: 2021, FONTE: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering - Interactivity and Game Creation
INDEXADO EM: CrossRef
NO MEU: ORCID
49
TÍTULO: Naturalist Tendency in European Narrative Games
AUTORES: Nelson Zagalo;
PUBLICAÇÃO: 2021, FONTE: Perspectives on the European Videogame
INDEXADO EM: CrossRef
NO MEU: ORCID
50
TÍTULO: Challenges of Developing a Mobile Game for Children with Down Syndrome to Test Gestural Interface
AUTORES: Nascimento, LS; Zagalo, N; Martins, LB;
PUBLICAÇÃO: 2020, FONTE: INFORMATION, VOLUME: 11, NÚMERO: 3
INDEXADO EM: Scopus WOS CrossRef: 5
NO MEU: ORCID
Página 5 de 11. Total de resultados: 104.