Nelson Troca Zagalo
AuthID: R-000-DHV
41
TÃTULO: Usability Evaluations Focused on Children with Down Syndrome: A Systematic Literature Review
AUTORES: Sancho Nascimento, L; Martins, LB ; Zagalo, N; Almeida, AMP;
PUBLICAÇÃO: 2021, FONTE: 21st Congress of the International Ergonomics Association, IEA 2021 in Lecture Notes in Networks and Systems, VOLUME: 220
AUTORES: Sancho Nascimento, L; Martins, LB ; Zagalo, N; Almeida, AMP;
PUBLICAÇÃO: 2021, FONTE: 21st Congress of the International Ergonomics Association, IEA 2021 in Lecture Notes in Networks and Systems, VOLUME: 220
42
TÃTULO: Game Design as an Autonomous Research Subject
AUTORES: Neves, PP; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: INFORMATION, VOLUME: 12, NÚMERO: 9
AUTORES: Neves, PP; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: INFORMATION, VOLUME: 12, NÚMERO: 9
43
TÃTULO: Tangible Interfaces and Augmented Reality in a Nutrition Serious Game for Kids
AUTORES: Reisinho, P; Silva, C; Vairinhos, M; Oliveira, AP; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: 9th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2021 in SeGAH 2021 - 2021 IEEE 9th International Conference on Serious Games and Applications for Health
AUTORES: Reisinho, P; Silva, C; Vairinhos, M; Oliveira, AP; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: 9th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2021 in SeGAH 2021 - 2021 IEEE 9th International Conference on Serious Games and Applications for Health
44
TÃTULO: Defining the Mechanisms for Engagement Design Protocol Towards the Development of Analogue and Hybrid Serious Games: Learning from FlavourGame
AUTORES: Sousa, Micael; Oliveira, Ana Patricia; Cardoso, Pedro; Zagalo, Nelson; Vairinhos, Mario;
PUBLICAÇÃO: 2021, FONTE: 16th Joint International Conference on Serious Games (JCSG) in SERIOUS GAMES, JCSG 2021, VOLUME: 12945
AUTORES: Sousa, Micael; Oliveira, Ana Patricia; Cardoso, Pedro; Zagalo, Nelson; Vairinhos, Mario;
PUBLICAÇÃO: 2021, FONTE: 16th Joint International Conference on Serious Games (JCSG) in SERIOUS GAMES, JCSG 2021, VOLUME: 12945
45
TÃTULO: The Systems and Methods of Game Design
AUTORES: Neves, PP; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: INFORMATION, VOLUME: 12, NÚMERO: 12
AUTORES: Neves, PP; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: INFORMATION, VOLUME: 12, NÚMERO: 12
46
TÃTULO: Beats and Units Framework: A Story-Game Integration Framework for the Ideation Stage of Narrative Design of Serious Games
AUTORES: Zagalo, N; Oliveira, AP; Cardoso, P;
PUBLICAÇÃO: 2021, FONTE: 14th International Conference on Interactive Digital Storytelling, ICIDS 2021 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 13138 LNCS
AUTORES: Zagalo, N; Oliveira, AP; Cardoso, P;
PUBLICAÇÃO: 2021, FONTE: 14th International Conference on Interactive Digital Storytelling, ICIDS 2021 in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), VOLUME: 13138 LNCS
47
TÃTULO: Peripheral Interaction: Shifting Between Periphery and Center of Attention When Interacting with Technology
AUTORES: Fernandes, S; Daniel Brandão ; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: Springer Series in Design and Innovation, VOLUME: 14
AUTORES: Fernandes, S; Daniel Brandão ; Zagalo, N;
PUBLICAÇÃO: 2021, FONTE: Springer Series in Design and Innovation, VOLUME: 14
48
TÃTULO: Mechanics or Mechanisms: defining differences in analog games to support game design
AUTORES: Sousa, Micael; Zagalo, Nelson; Oliveira, Ana Patricia;
PUBLICAÇÃO: 2021, FONTE: IEEE Conference on Games (IEEE CoG) in 2021 IEEE CONFERENCE ON GAMES (COG), VOLUME: 2021-August
AUTORES: Sousa, Micael; Zagalo, Nelson; Oliveira, Ana Patricia;
PUBLICAÇÃO: 2021, FONTE: IEEE Conference on Games (IEEE CoG) in 2021 IEEE CONFERENCE ON GAMES (COG), VOLUME: 2021-August
49
TÃTULO: Portugal
AUTORES: Nelson Zagalo;
PUBLICAÇÃO: 2021, FONTE: Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming: 3 Volumes, Second Edition, VOLUME: 2
AUTORES: Nelson Zagalo;
PUBLICAÇÃO: 2021, FONTE: Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming: 3 Volumes, Second Edition, VOLUME: 2
INDEXADO EM:
Scopus

50
TÃTULO: Creative Process of Pre-production of Video Games. Multidisciplinary Model Approach of Historical Imaginary that Contributes to Generate Engagement
AUTORES: Raquel Echeandía Sánchez; Nelson Zagalo; Sara Cortés Gómez;
PUBLICAÇÃO: 2021, FONTE: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering - Interactivity and Game Creation
AUTORES: Raquel Echeandía Sánchez; Nelson Zagalo; Sara Cortés Gómez;
PUBLICAÇÃO: 2021, FONTE: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering - Interactivity and Game Creation