Vitor Hugo Mendes da Costa Carvalho
AuthID: R-000-HK8
61
TÃTULO: Physioland - A serious game for physical rehabilitation of patients with neurological diseases Full Text
AUTORES: Martins, T; Carvalho, V; Soares, F ;
PUBLICAÇÃO: 2020, FONTE: ENTERTAINMENT COMPUTING, VOLUME: 34
AUTORES: Martins, T; Carvalho, V; Soares, F ;
PUBLICAÇÃO: 2020, FONTE: ENTERTAINMENT COMPUTING, VOLUME: 34
62
TÃTULO: Didactic Toy for Children with Special Needs
AUTORES: Salgado, J; Soares, F ; Carvalho, V;
PUBLICAÇÃO: 2020, FONTE: 3rd European-Alliance-for-Innovation (EAI) International Conference on Technology, Innovation, Entrepreneurship and Education (TIE) in TECHNOLOGY, INNOVATION, ENTREPRENEURSHIP AND EDUCATION, VOLUME: 307
AUTORES: Salgado, J; Soares, F ; Carvalho, V;
PUBLICAÇÃO: 2020, FONTE: 3rd European-Alliance-for-Innovation (EAI) International Conference on Technology, Innovation, Entrepreneurship and Education (TIE) in TECHNOLOGY, INNOVATION, ENTREPRENEURSHIP AND EDUCATION, VOLUME: 307
63
TÃTULO: Design of a Smart Mechatronic System to Combine Garments for Blind People: First Insights
AUTORES: Rocha, D; Carvalho, V; Soares, F ; Oliveira, E;
PUBLICAÇÃO: 2020, FONTE: 6th EAI International Conference on IoT Technologies for HealthCare, HealthyIoT 2019 in Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, VOLUME: 314 LNICST
AUTORES: Rocha, D; Carvalho, V; Soares, F ; Oliveira, E;
PUBLICAÇÃO: 2020, FONTE: 6th EAI International Conference on IoT Technologies for HealthCare, HealthyIoT 2019 in Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, VOLUME: 314 LNICST
64
TÃTULO: Development of a serious game to fight childhood obesity: "barty"
AUTORES: Goncalves, F; Carvalho, V; Demétrio Matos; Soares, F ;
PUBLICAÇÃO: 2020, FONTE: 11th IEEE Global Engineering Education Conference, EDUCON 2020 in IEEE Global Engineering Education Conference, EDUCON, VOLUME: 2020-April
AUTORES: Goncalves, F; Carvalho, V; Demétrio Matos; Soares, F ;
PUBLICAÇÃO: 2020, FONTE: 11th IEEE Global Engineering Education Conference, EDUCON 2020 in IEEE Global Engineering Education Conference, EDUCON, VOLUME: 2020-April
65
TÃTULO: Development of a Serious Game to fight Childhood Obesity: "Barty"
AUTORES: Goncalves, F; Carvalho, V; Demétrio Matos; Soares, F ;
PUBLICAÇÃO: 2020, FONTE: IEEE Global Engineering Education Conference (IEEE EDUCON) in PROCEEDINGS OF THE 2020 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON 2020)
AUTORES: Goncalves, F; Carvalho, V; Demétrio Matos; Soares, F ;
PUBLICAÇÃO: 2020, FONTE: IEEE Global Engineering Education Conference (IEEE EDUCON) in PROCEEDINGS OF THE 2020 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON 2020)
INDEXADO EM:
WOS

NO MEU:
ORCID

66
TÃTULO: Development of a Serious Game to fight Childhood Obesity: "Barty"
AUTORES: Fátima Gonçalves; Vítor H Carvalho; Demétrio Matos; Filomena O Soares;
PUBLICAÇÃO: 2020, FONTE: 2020 IEEE Global Engineering Education Conference, EDUCON 2020, Porto, Portugal, April 27-30, 2020
AUTORES: Fátima Gonçalves; Vítor H Carvalho; Demétrio Matos; Filomena O Soares;
PUBLICAÇÃO: 2020, FONTE: 2020 IEEE Global Engineering Education Conference, EDUCON 2020, Porto, Portugal, April 27-30, 2020
INDEXADO EM:
DBLP

67
TÃTULO: Physioland - A serious game for physical rehabilitation of patients with neurological diseases
AUTORES: Tiago Martins; Vítor H Carvalho; Filomena O Soares;
PUBLICAÇÃO: 2020, FONTE: Entertain. Comput., VOLUME: 34
AUTORES: Tiago Martins; Vítor H Carvalho; Filomena O Soares;
PUBLICAÇÃO: 2020, FONTE: Entertain. Comput., VOLUME: 34
INDEXADO EM:
DBLP

68
TÃTULO: A Serious Game for Geo-Education in the Arouca Geopark Territory
AUTORES: Tiago Martins; Júlio Coelho; Vitor Carvalho;
PUBLICAÇÃO: 2020, FONTE: Advances in Media, Entertainment, and the Arts - Multidisciplinary Perspectives on New Media Art
AUTORES: Tiago Martins; Júlio Coelho; Vitor Carvalho;
PUBLICAÇÃO: 2020, FONTE: Advances in Media, Entertainment, and the Arts - Multidisciplinary Perspectives on New Media Art
69
TÃTULO: Serious Game for Teaching Statistics in Higher Education: Storyboard Design
AUTORES: Barbosa, T; Lopes, S; Leao, CP; Soares, F ; Carvalho, V;
PUBLICAÇÃO: 2019, FONTE: 7th EAI International Conference on Arts and Technology, Interactivity, and Game Creation, ArtsIT 2018 and 3rd EAI International Conference on Design, Learning and Innovation, DLI 2018 in INTERACTIVITY, GAME CREATION, DESIGN, LEARNING, AND INNOVATION, ARTSIT 2018, DLI 2018, ICTCC 2018, VOLUME: 265
AUTORES: Barbosa, T; Lopes, S; Leao, CP; Soares, F ; Carvalho, V;
PUBLICAÇÃO: 2019, FONTE: 7th EAI International Conference on Arts and Technology, Interactivity, and Game Creation, ArtsIT 2018 and 3rd EAI International Conference on Design, Learning and Innovation, DLI 2018 in INTERACTIVITY, GAME CREATION, DESIGN, LEARNING, AND INNOVATION, ARTSIT 2018, DLI 2018, ICTCC 2018, VOLUME: 265
70
TÃTULO: A Serious Game for Hemophobia Treatment Phobos: First Insights
AUTORES: Petersen, J; Carvalho, V; Oliveira, JT; Oliveira, E;
PUBLICAÇÃO: 2019, FONTE: 7th EAI International Conference on Arts and Technology, Interactivity, and Game Creation, ArtsIT 2018 and 3rd EAI International Conference on Design, Learning and Innovation, DLI 2018 in Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, VOLUME: 265
AUTORES: Petersen, J; Carvalho, V; Oliveira, JT; Oliveira, E;
PUBLICAÇÃO: 2019, FONTE: 7th EAI International Conference on Arts and Technology, Interactivity, and Game Creation, ArtsIT 2018 and 3rd EAI International Conference on Design, Learning and Innovation, DLI 2018 in Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, VOLUME: 265