41
TÍTULO: Visually Induced Motion Sickness in 360 degrees Videos: Comparing and Combining Visual Optimization Techniques
AUTORES: Paulo Bala; Dina Dionisio; Valentina Nisi; Nuno Nunes;
PUBLICAÇÃO: 2018, FONTE: 17th IEEE International Symposium on Mixed and Augmented Reality (ISMAR) in ADJUNCT PROCEEDINGS OF THE 2018 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR)
INDEXADO EM: Scopus WOS
42
TÍTULO: The Geography of Pokemon GO: Beneficial and Problematic Effects on Places and Movement
AUTORES: Ashley Colley; Jacob Thebault Spieker; Allen Yilun Lin; Donald Degraen; Benjamin Fischman; Jonna Hakkila; Kate Kuehl; Valentina Nisi; Nuno Jardim Nunes; Nina Wenig; Dirk Wenig; Brent Hecht; Johannes Schoening;
PUBLICAÇÃO: 2017, FONTE: ACM SIGCHI Conference on Human Factors in Computing Systems (CHI) in PROCEEDINGS OF THE 2017 ACM SIGCHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'17)
INDEXADO EM: WOS
44
TÍTULO: Audio Guides and Human Tour Guides: Measuring Children's Engagement & Learning at a Museum Setting PDF
AUTORES: Vanessa Cesário; António Coelho ; Valentina Nisi;
PUBLICAÇÃO: 2017, FONTE: Proceedings of the Doctoral Consortium, Posters and Demos at CHItaly 2017 co-located with 12th Biannual Conference of the Italian SIGCHI Chapter (CHItaly 2017), Cagliari, Italy, September 18-20, 2017., VOLUME: 1910
INDEXADO EM: DBLP
45
TÍTULO: Enhancing Museums' Experiences Through Games and Stories for Young Audiences
AUTORES: Vanessa Cesário; António Coelho; Valentina Nisi;
PUBLICAÇÃO: 2017, FONTE: Interactive Storytelling - 10th International Conference on Interactive Digital Storytelling, ICIDS 2017, Funchal, Madeira, Portugal, November 14-17, 2017, Proceedings, VOLUME: 10690
INDEXADO EM: DBLP
46
TÍTULO: Shifting from the Children to the Teens' Usability: Adapting a Gamified Experience of a Museum Tour
AUTORES: Vanessa Cesário; Marko Radeta; António Coelho; Valentina Nisi;
PUBLICAÇÃO: 2017, FONTE: Human-Computer Interaction - INTERACT 2017 - 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part IV, VOLUME: 10516
INDEXADO EM: DBLP
47
TÍTULO: Crescendo: Routine Learning App for Children with Autism Spectrum Disorders
AUTORES: Vanessa Cesario; Joel Rodrigues; Helen L Li; Iris Wu; Valentina Nisi;
PUBLICAÇÃO: 2016, FONTE: 15th International ACM Conference on Interaction Design and Children (IDC) in PROCEEDINGS OF THE 15TH INTERNATIONAL CONFERENCE ON INTERACTION DESIGN AND CHILDREN (IDC2016)
INDEXADO EM: WOS
48
TÍTULO: Children's Books: Paper VS Digital, What Do They Prefer?
AUTORES: Vanessa Cesario; Paulo Freitas; Diana Pimentel; Valentina Nisi;
PUBLICAÇÃO: 2016, FONTE: 15th International ACM Conference on Interaction Design and Children (IDC) in PROCEEDINGS OF THE 15TH INTERNATIONAL CONFERENCE ON INTERACTION DESIGN AND CHILDREN (IDC2016)
INDEXADO EM: WOS
49
TÍTULO: ClueKing: Allowing Parents to Customize an Informal Learning Environment for Children
AUTORES: Vanessa Cesário; Valentina Nisi; António Coelho ;
PUBLICAÇÃO: 2016, FONTE: Serious Games, Interaction and Simulation - 6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised Selected Papers, VOLUME: 176
INDEXADO EM: DBLP
50
TÍTULO: What-a-Watt: Exploring Electricity Production Literacy Through a Long Term Eco-Feedback Study
AUTORES: Filipe Quintal; Lucas Pereira; Nuno J Nunes; Valentina Nisi;
PUBLICAÇÃO: 2015, FONTE: 2015 Sustainable Internet and ICT for Sustainability (SustainIT) in 2015 SUSTAINABLE INTERNET AND ICT FOR SUSTAINABILITY (SUSTAINIT)
INDEXADO EM: WOS
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