11
TÍTULO: A Pedagogical Virtual Reality Serious Game Tool for the Development of Emotional Competencies to Nursing Students
AUTORES: Inês Oliveira; Filomena O Soares; Vítor H Carvalho; Ana Paula Macedo; Rui Pereira; João Cainé; Silvana Martins; Lisa Gomes; Eva Oliveira;
PUBLICAÇÃO: 2021, FONTE: 9th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2021, Dubai, United Arab Emirates, August 4-6, 2021
INDEXADO EM: DBLP
NO MEU: DBLP
12
TÍTULO: Classification of Taekwondo Techniques using Deep Learning Methods: First Insights
AUTORES: Paulo Barbosa; Pedro Cunha; Vítor H Carvalho; Filomena O Soares;
PUBLICAÇÃO: 2021, FONTE: Proceedings of the 14th International Joint Conference on Biomedical Engineering Systems and Technologies, BIOSTEC 2021, Volume 1: BIODEVICES, Online Streaming, February 11-13, 2021.
INDEXADO EM: DBLP
NO MEU: DBLP
13
TÍTULO: Real-time Evaluation System for Top Taekwondo Athletes: Project Overview
AUTORES: Pedro Cunha; Paulo Barbosa; Fábio Ferreira; Carlos Fitas; Vítor H Carvalho; Filomena O Soares;
PUBLICAÇÃO: 2021, FONTE: Proceedings of the 14th International Joint Conference on Biomedical Engineering Systems and Technologies, BIOSTEC 2021, Volume 1: BIODEVICES, Online Streaming, February 11-13, 2021.
INDEXADO EM: DBLP
NO MEU: DBLP
14
TÍTULO: Development and Design of an Evaluation Interface for Taekwondo Athletes: First Insights
AUTORES: Tânia Silva; Nuno Martins; Pedro Cunha; Vítor Carvalho; Filomena O Soares;
PUBLICAÇÃO: 2021, FONTE: Design, Learning, and Innovation - 6th EAI International Conference, DLI 2021, Virtual Event, December 10-11, 2021, Proceedings, VOLUME: 435
INDEXADO EM: DBLP
NO MEU: DBLP
15
TÍTULO: Hybrid Approach to Promote Social Interaction with Children with Autism Spectrum Disorder
AUTORES: Vinícius Silva; Filomena O Soares; João Sena Esteves; Ana Paula Pereira Vieira; Celina P Leão; Sandra Queirós;
PUBLICAÇÃO: 2021, FONTE: Proceedings of the 7th International Conference on Information and Communication Technologies for Ageing Well and e-Health, ICT4AWE 2021, Online Streaming, April 24-26, 2021.
INDEXADO EM: DBLP
NO MEU: DBLP
16
TÍTULO: Understand the Importance of Garments' Identification and Combination to Blind People
AUTORES: Daniel Rocha; Vítor H Carvalho; Filomena O Soares; Eva Oliveira; Celina P Leão;
PUBLICAÇÃO: 2021, FONTE: Human Interaction, Emerging Technologies and Future Systems V - Proceedings of the 5th International Virtual Conference on Human Interaction and Emerging Technologies, IHIET 2021, August 27-29, 2021 and the 6th IHIET: Future Systems (IHIET-FS 2021), October 28-30, 2021, Paris, France, VOLUME: 319
INDEXADO EM: DBLP
NO MEU: DBLP
17
TÍTULO: Fostering Emotion Recognition in Children with Autism Spectrum Disorder
AUTORES: Vinícius Silva; Filomena O Soares; João Sena Esteves; Cristina P Santos; Ana Paula Pereira Vieira;
PUBLICAÇÃO: 2021, FONTE: Multimodal Technol. Interact., VOLUME: 5, NÚMERO: 10
INDEXADO EM: DBLP
NO MEU: DBLP
18
TÍTULO: Skeleton Driven Action Recognition Using an Image-Based Spatial-Temporal Representation and Convolution Neural Network
AUTORES: Vinícius Silva; Filomena O Soares; Celina P Leão; João Sena Esteves; Gianni Viardo Vercelli;
PUBLICAÇÃO: 2021, FONTE: Sensors, VOLUME: 21, NÚMERO: 13
INDEXADO EM: DBLP
NO MEU: DBLP
19
TÍTULO: Innovations in Mechatronics Engineering
AUTORES: José Machado ; Filomena Soares; Justyna Trojanowska; Sahin Yildirim;
PUBLICAÇÃO: 2021
INDEXADO EM: Openlibrary
NO MEU: ORCID
20
TÍTULO: Towards a Virtual Coach for Boccia: Developing a Virtual Augmented Interaction based on a Boccia Simulator
AUTORES: Alexandre Calado; Simone Marcutti; Vinícius Silva; Gianni Viardo Vercelli; Paulo Novais; Filomena O Soares;
PUBLICAÇÃO: 2020, FONTE: Proceedings of the 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2020, Volume 2: HUCAPP, Valletta, Malta, February 27-29, 2020.
INDEXADO EM: DBLP
NO MEU: DBLP
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