Licinio Gomes Roque
AuthID: R-000-94R
101
TÃTULO: The blindfold soundscape game: A case for participation-centered gameplay experience design and evaluation
AUTORES: Pires, D; Furtado, B; Carrega, T; Reis, L; Pereira, LL; Craveirinha, R; Roque, L;
PUBLICAÇÃO: 2013, FONTE: 8th Audio Mostly: A Conference on Interaction with Sound, AM 2013 in ACM International Conference Proceeding Series
AUTORES: Pires, D; Furtado, B; Carrega, T; Reis, L; Pereira, LL; Craveirinha, R; Roque, L;
PUBLICAÇÃO: 2013, FONTE: 8th Audio Mostly: A Conference on Interaction with Sound, AM 2013 in ACM International Conference Proceeding Series
INDEXADO EM:
Scopus
NO MEU:
ORCID
103
TÃTULO: Gameplay Experience Evaluation Centered on Participation: the Fátima Game Design Case. the fátima game design case
AUTORES: Luís Lucas Pereira; Licinio Roque;
PUBLICAÇÃO: 2013, FONTE: Conference on Human Factors in Computing Systems - Proceedings, VOLUME: 2013-April
AUTORES: Luís Lucas Pereira; Licinio Roque;
PUBLICAÇÃO: 2013, FONTE: Conference on Human Factors in Computing Systems - Proceedings, VOLUME: 2013-April
104
TÃTULO: The blindfold soundscape game. a case for participation-centered gameplay experience design and evaluation
AUTORES: Durval Pires; Bárbara Furtado; Tiago Carregã; Luís Reis; Luís Lucas Pereira; Rui Craveirinha; Licínio Roque;
PUBLICAÇÃO: 2013, FONTE: Proceedings of the 8th Audio Mostly Conference on - AM '13
AUTORES: Durval Pires; Bárbara Furtado; Tiago Carregã; Luís Reis; Luís Lucas Pereira; Rui Craveirinha; Licínio Roque;
PUBLICAÇÃO: 2013, FONTE: Proceedings of the 8th Audio Mostly Conference on - AM '13
105
TÃTULO: Understanding the videogame medium through perspectives of participation
AUTORES: Luís Lucas Pereira; Licínio Roque;
PUBLICAÇÃO: 2013, FONTE: DiGRA 2013 - Proceedings of the 2013 DiGRA International Conference: DeFragging GameStudies
AUTORES: Luís Lucas Pereira; Licínio Roque;
PUBLICAÇÃO: 2013, FONTE: DiGRA 2013 - Proceedings of the 2013 DiGRA International Conference: DeFragging GameStudies
INDEXADO EM:
Scopus
NO MEU:
ORCID
106
107
TÃTULO: Towards a game experience design model centered on participation
AUTORES: Luis Lucas Pereira; Licínio Roque;
PUBLICAÇÃO: 2012, FONTE: Conference on Human Factors in Computing Systems - Proceedings, VOLUME: 2012-January
AUTORES: Luis Lucas Pereira; Licínio Roque;
PUBLICAÇÃO: 2012, FONTE: Conference on Human Factors in Computing Systems - Proceedings, VOLUME: 2012-January
108
TÃTULO: A deck for sound design in games: Enhancements based on a design exercise
AUTORES: Alves, V ; Roque, L;
PUBLICAÇÃO: 2011, FONTE: 8th International Conference on Advances in Computer Entertainment Technology, ACE 2011 in ACM International Conference Proceeding Series
AUTORES: Alves, V ; Roque, L;
PUBLICAÇÃO: 2011, FONTE: 8th International Conference on Advances in Computer Entertainment Technology, ACE 2011 in ACM International Conference Proceeding Series
INDEXADO EM:
Scopus
NO MEU:
ORCID
109
TÃTULO: An inspection on a deck for sound design in games
AUTORES: Alves, V ; Roque, L;
PUBLICAÇÃO: 2011, FONTE: 6th Audio Mostly Conference on Interaction with Sound, AM'11 - In Cooperation with ACM SIGCHI in ACM International Conference Proceeding Series
AUTORES: Alves, V ; Roque, L;
PUBLICAÇÃO: 2011, FONTE: 6th Audio Mostly Conference on Interaction with Sound, AM'11 - In Cooperation with ACM SIGCHI in ACM International Conference Proceeding Series
110
TÃTULO: E-democracy: Concepts, experiences and challenges
AUTORES: Maciel, C; Roque, L; Garcia, ACB;
PUBLICAÇÃO: 2011, FONTE: Democracy in Theory and Action
AUTORES: Maciel, C; Roque, L; Garcia, ACB;
PUBLICAÇÃO: 2011, FONTE: Democracy in Theory and Action
INDEXADO EM:
Scopus
NO MEU:
ORCID