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TITLE: COVID-19 AND REMOTE TEACHING: CHALLENGES FOR POST-PANDEMIC TEACHING?
AUTHORS: Dulce Franco; Fonseca, M. ; Filipe Luz ;
PUBLISHED: 2021, SOURCE: EDULEARN Proceedings - EDULEARN21 Proceedings
INDEXED IN: CrossRef
IN MY: ORCID
2
TITLE: Adaptive Non-Immersive VR Environment for Eliciting Fear of Cockroaches: A Physiology-Driven Approach Combined with 3D-TV Exposure  Full Text
AUTHORS: Pedro J. Rosa ; Luz, F ; Junior, R; Oliveira, J ; Morais, D; Gamito, P ;
PUBLISHED: 2020, SOURCE: INTERNATIONAL JOURNAL OF PSYCHOLOGICAL RESEARCH, VOLUME: 13, ISSUE: 2
INDEXED IN: Scopus WOS CrossRef
IN MY: ORCID
3
TITLE: Developing a participatory game creation e-course in the field of Intellectual Disability
AUTHORS: Sousa, C; Luz, F ;
PUBLISHED: 2020, SOURCE: IEEE Conference on Games (IEEE CoG) in 2020 IEEE CONFERENCE ON GAMES (IEEE COG 2020)
INDEXED IN: WOS
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TITLE: Developing a participatory game creation e-course in the field of Intellectual Disability
AUTHORS: Sousa, C; Luz, F ;
PUBLISHED: 2020, SOURCE: 2020 IEEE Conference on Games, CoG 2020 in IEEE Conference on Computatonal Intelligence and Games, CIG, VOLUME: 2020-August
INDEXED IN: Scopus CrossRef
IN MY: ORCID
5
TITLE: INFLUENZA: A Board Game Design Experiment on Vaccination
AUTHORS: Neves, PP; Luz, F ; Vital, E; Oliveira, J ;
PUBLISHED: 2020, SOURCE: SIMULATION & GAMING
INDEXED IN: Scopus WOS CrossRef
IN MY: ORCID
6
TITLE: A Apropriação nos novos media e a (I)maturidade dos videojogos  Full Text
AUTHORS: Filipe Costa Luz ;
PUBLISHED: 2018, SOURCE: Revista Lusófona de Educação, ISSUE: 40
INDEXED IN: CrossRef
IN MY: ORCID
7
TITLE: Digital Animation: Repercussions of New Media on Traditional Animation Concepts
AUTHORS: Filipe Costa Luz ;
PUBLISHED: 2010, SOURCE: 5th International Conference on E-learning and Games, Edutainment 2010 in ENTERTAINMENT FOR EDUCATION: DIGITAL TECHNIQUES AND SYSTEMS, VOLUME: 6249
INDEXED IN: Scopus WOS CrossRef
IN MY: ORCID
8
TITLE: Robosonic: Randomness-Based Manipulation of Sounds Assisted by Robots  Full Text
AUTHORS: Filipe Costa Luz ; Rui Pereira Jorge; Vasco Bila;
PUBLISHED: 2009, SOURCE: 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09) in INTELLIGENT TECHNOLOGIES FOR INTERACTIVE ENTERTAINMENT, VOLUME: 9
INDEXED IN: Scopus WOS CrossRef
IN MY: ORCID
9
TITLE: Augmented reality for games
AUTHORS: Luz, FC ; Bila, V; Dinis, JM;
PUBLISHED: 2008, SOURCE: 3rd International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2008 in Proceedings - 3rd International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2008
INDEXED IN: Scopus CrossRef
IN MY: ORCID
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TITLE: Realism in gameplay: Digital fiction and embodiment. digital fiction and embodiment
AUTHORS: Luz, F ; Damasio, MJ ; Gouveia, P;
PUBLISHED: 2008, SOURCE: 2nd ACM International Workshop on Story Representation, Mechanism and Context, SRMC 08, Co-located with the 2008 ACM International Conference on Multimedia, MM'08 in MM'08 - Proceedings of the 2008 ACM International Conference on Multimedia, with co-located Symposium and Workshops
INDEXED IN: Scopus CrossRef
IN MY: ORCID