1
TITLE: An Adversarial Approach for Automated Pokémon Team Building and Meta-Game Balance
AUTHORS: Simão Reis; Rita Novais; Luís Paulo Reis; Nuno Lau;
PUBLISHED: 2023, SOURCE: IEEE Transactions on Games
INDEXED IN: CrossRef
2
TITLE: Automatic Difficulty Balance in Two-Player Games with Deep Reinforcement Learning
AUTHORS: Simão Reis; Rita Novais; Luís Paulo Reis ; Nuno Lau;
PUBLISHED: 2023, SOURCE: IEEE Conference on Games, CoG 2023, Boston, MA, USA, August 21-24, 2023
INDEXED IN: DBLP
3
TITLE: VGC AI Competition - A New Model of Meta-Game Balance AI Competition
AUTHORS: Simão Reis; Luís Paulo Reis ; Nuno Lau ;
PUBLISHED: 2021, SOURCE: 2021 IEEE Conference on Games (CoG), Copenhagen, Denmark, August 17-20, 2021
INDEXED IN: DBLP
4
TITLE: Automatic Generation of a Sub-optimal Agent Population with Learning
AUTHORS: Simão Reis; Luís Paulo Reis ; Nuno Lau ;
PUBLISHED: 2019, SOURCE: New Knowledge in Information Systems and Technologies - Volume 2, World Conference on Information Systems and Technologies, WorldCIST 2019, Galicia, Spain, 16-19 April, VOLUME: 931
INDEXED IN: DBLP
5
TITLE: Automatic Generation of a Sub-optimal Agent Population with Learning
AUTHORS: Simão Reis; Luís Paulo Reis ; Nuno Lau ;
PUBLISHED: 2019, SOURCE: Advances in Intelligent Systems and Computing - New Knowledge in Information Systems and Technologies
INDEXED IN: CrossRef: 1