Exploring the Impact of Modern Board Game and Video Game Playing Frequency on Critical Thinking

AuthID
P-019-TX1
5
Author(s)
null
·
Cruz, Gonçalo, G,
·
Dominguez, Caroline Elizabeth, CE,
·
7
Editor(es)
Reis,,A;Cravino,,JP;Hadjileontiadis,,L;Martins,,P;Dias,,SB;Hadjileontiadou,,S;Mikropoulos,,T
Tipo de Documento
Proceedings Paper
Year published
2025
Publicado
in Communications in Computer and Information Science, ISSN: 18650937; 18650929
Volume: 2479 CCIS, Páginas: 207-216
Conference
4Th International Conference on Technology and Innovation in Learning, Teaching and Education, Tech-Edu 2024, Location: Abu Dhabi
Indexing
Publication Identifiers
SCOPUS: 2-s2.0-105014495689
Unpaywall: 10.1007/978-3-032-02675-0_16
Source Identifiers
ISSN: 18650937; 18650929
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