Rafael Darque da Costa Pinto
AuthID: R-00J-YAN
1
TITLE:  How are the sense of presence and learning outcomes being investigated when using virtual reality? A 24 years systematic literature review  Full Text
AUTHORS: Krassmann, Aliane Loureiro; Melo, Miguel ; Pinto, Darque; Peixoto, Bruno ; Bessa, Maximino ; Bercht, Magda;
PUBLISHED: 2024, SOURCE: INTERACTIVE LEARNING ENVIRONMENTS, VOLUME: 32, ISSUE: 7
AUTHORS: Krassmann, Aliane Loureiro; Melo, Miguel ; Pinto, Darque; Peixoto, Bruno ; Bessa, Maximino ; Bercht, Magda;
PUBLISHED: 2024, SOURCE: INTERACTIVE LEARNING ENVIRONMENTS, VOLUME: 32, ISSUE: 7
2
TITLE:  What Is the Relationship between the Sense of Presence and Learning in Virtual Reality? A 24-Year Systematic Literature Review  Full Text
AUTHORS: Krassmann, Aliane Loureiro; Melo, Miguel ; Pinto, Darque; Peixoto, Bruno ; Bessa, Maximino ; Bercht, Magda;
PUBLISHED: 2022, SOURCE: PRESENCE-VIRTUAL AND AUGMENTED REALITY, VOLUME: 28
AUTHORS: Krassmann, Aliane Loureiro; Melo, Miguel ; Pinto, Darque; Peixoto, Bruno ; Bessa, Maximino ; Bercht, Magda;
PUBLISHED: 2022, SOURCE: PRESENCE-VIRTUAL AND AUGMENTED REALITY, VOLUME: 28
3
TITLE:  Does gamification in virtual reality improve second language learning?
AUTHORS: Rafael Darque Pinto; Pedro Monteiro ; Miguel Melo ; Luciana Cabral; Maximino Bessa ;
PUBLISHED: 2021, SOURCE: International Conference on Graphics and Interaction, ICGI 2021, Porto, Portugal, November 4-5, 2021
AUTHORS: Rafael Darque Pinto; Pedro Monteiro ; Miguel Melo ; Luciana Cabral; Maximino Bessa ;
PUBLISHED: 2021, SOURCE: International Conference on Graphics and Interaction, ICGI 2021, Porto, Portugal, November 4-5, 2021
 
  
  
  
  
 