1
TITLE: Gamification on Cybersecurity Literacy: Social Sustainability and Educative Projects
AUTHORS: Jorge Simões; Justino Lourenço; Sérgio Sargo; José Carlos Morais;
PUBLISHED: 2023, SOURCE: Springer Proceedings in Earth and Environmental Sciences, VOLUME: Part F1849
INDEXED IN: Scopus CrossRef
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TITLE: The Gamification in Online Environments in the Context of the Flipped Classroom
AUTHORS: Sergio Francisco Sargo Ferreira Lopes; Jorge Manuel de Azevedo Pereira Simões;
PUBLISHED: 2022, SOURCE: Online Distance Learning Course Design and Multimedia in E-Learning - Advances in Mobile and Distance Learning
INDEXED IN: CrossRef
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TITLE: Analysis of efficiency and effectiveness in the implementation of the flipped classroom in the context of higher education: Experimental results. Experimental Results
AUTHORS: Lopes, SFSF; Gouveia, L. ; Reis, P;
PUBLISHED: 2020, SOURCE: Handbook of Research on Determining the Reliability of Online Assessment and Distance Learning
INDEXED IN: Scopus CrossRef